From 5a1bf04585aab0f92e45a6d0770d61f12a6e2835 Mon Sep 17 00:00:00 2001 From: if85myh Date: Sat, 26 Dec 2009 20:45:25 +0300 Subject: [PATCH] Make code more compatible with C++ standart strict follow compilers. Signed-off-by: VladimirMangos --- src/game/ChatHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index f4c7ef807..bee6715ad 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -581,7 +581,7 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data ) MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit); MaNGOS::LocalizedPacketDo emote_do(emote_builder); MaNGOS::PlayerDistWorker > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), emote_do); - TypeContainerVisitor>, WorldTypeMapContainer> message(emote_worker); + TypeContainerVisitor >, WorldTypeMapContainer> message(emote_worker); CellLock cell_lock(cell, p); cell_lock->Visit(cell_lock, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld.getConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE));