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[7250] Use bg type ids enum insted raw values and catch some bugs in result for fixing.
* Replace max bg type checks by DBC valid index check * Use in functions and fields BattlegroundTypeId type instead uint32 * Fixed wrong use bg queue ids instead bg type ids in queue update/remove function calls. Many bg have same raw values for type id and queue id but some can be affected by this bug: BATTLEGROUND_EY, BATTLEGROUND_SA, and all areans (with small arena/team size exceptions) * Move Battlemaster to bg type ids map fron ObjectMgr to BatteleGroundMgr. * Remobe redundent for header itself includes for BG headers. * Use Auction location enum instead raw valus.
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29 changed files with 319 additions and 262 deletions
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@ -373,15 +373,15 @@ class ObjectMgr
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mAitems.erase(i);
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return true;
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}
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AuctionHouseObject * GetAuctionsMap( uint32 location );
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AuctionHouseObject * GetAuctionsMap( AuctionLocation location );
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//auction messages
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void SendAuctionWonMail( AuctionEntry * auction );
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void SendAuctionSalePendingMail( AuctionEntry * auction );
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void SendAuctionSuccessfulMail( AuctionEntry * auction );
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void SendAuctionExpiredMail( AuctionEntry * auction );
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static uint32 GetAuctionCut( uint32 location, uint32 highBid );
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static uint32 GetAuctionDeposit(uint32 location, uint32 time, Item *pItem);
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static uint32 GetAuctionCut( AuctionLocation location, uint32 highBid );
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static uint32 GetAuctionDeposit(AuctionLocation location, uint32 time, Item *pItem);
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static uint32 GetAuctionOutBid(uint32 currentBid);
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PetLevelInfo const* GetPetLevelInfo(uint32 creature_id, uint32 level) const;
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@ -439,14 +439,6 @@ class ObjectMgr
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return false;
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}
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uint32 GetBattleMasterBG(uint32 entry) const
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{
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BattleMastersMap::const_iterator itr = mBattleMastersMap.find(entry);
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if(itr != mBattleMastersMap.end())
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return itr->second;
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return 2; //BATTLEGROUND_WS - i will not add include only for constant usage!
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}
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void AddGossipText(GossipText *pGText);
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GossipText *GetGossipText(uint32 Text_ID);
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@ -539,7 +531,6 @@ class ObjectMgr
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void LoadQuestAreaTriggers();
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void LoadAreaTriggerScripts();
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void LoadTavernAreaTriggers();
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void LoadBattleMastersEntry();
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void LoadGameObjectForQuests();
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void LoadItemTexts();
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@ -798,7 +789,6 @@ class ObjectMgr
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typedef UNORDERED_MAP<uint32, GossipText*> GossipTextMap;
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typedef UNORDERED_MAP<uint32, uint32> QuestAreaTriggerMap;
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typedef UNORDERED_MAP<uint32, uint32> BattleMastersMap;
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typedef UNORDERED_MAP<uint32, std::string> ItemTextMap;
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typedef std::set<uint32> TavernAreaTriggerSet;
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typedef std::set<uint32> GameObjectForQuestSet;
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@ -817,7 +807,6 @@ class ObjectMgr
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AuctionHouseObject mNeutralAuctions;
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QuestAreaTriggerMap mQuestAreaTriggerMap;
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BattleMastersMap mBattleMastersMap;
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TavernAreaTriggerSet mTavernAreaTriggerSet;
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GameObjectForQuestSet mGameObjectForQuestSet;
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GossipTextMap mGossipText;
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