From 5a4944385eaeb32174d551c373d01dd2f36e55ea Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Sat, 16 Jan 2010 09:19:36 +0100 Subject: [PATCH] [9190] Remove not needed and currently unused header file Signed-off-by: NoFantasy --- src/game/AnimalRandomMovementGenerator.h | 28 ------------------------ src/game/Makefile.am | 1 - src/game/MotionMaster.h | 2 +- src/shared/revision_nr.h | 2 +- win/VC100/game.vcxproj | 1 - win/VC80/game.vcproj | 4 ---- win/VC90/game.vcproj | 4 ---- 7 files changed, 2 insertions(+), 40 deletions(-) delete mode 100644 src/game/AnimalRandomMovementGenerator.h diff --git a/src/game/AnimalRandomMovementGenerator.h b/src/game/AnimalRandomMovementGenerator.h deleted file mode 100644 index 8727ea027..000000000 --- a/src/game/AnimalRandomMovementGenerator.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Copyright (C) 2005-2010 MaNGOS - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef MANGOS_ANIMAL_RANDOMMOVEMENTGENERATOR_H -#define MANGOS_ANIMAL_RANDOMMOVEMENTGENERATOR_H - -/** AnimalRandomMovementGenerator follows the research on - * quantifying scale-dependant effects of animal movement - * with simple per-location models (R.H. Gardner, R.V. O'Neil, - * M.G: Turner and V.H. Dale). It is specifically used on - * animal creatures. - */ -#endif diff --git a/src/game/Makefile.am b/src/game/Makefile.am index 42e6e39aa..fec81601a 100644 --- a/src/game/Makefile.am +++ b/src/game/Makefile.am @@ -34,7 +34,6 @@ libmangosgame_a_SOURCES = \ AchievementMgr.cpp \ AggressorAI.cpp \ AggressorAI.h \ - AnimalRandomMovementGenerator.h \ ArenaTeam.cpp \ ArenaTeam.h \ ArenaTeamHandler.cpp \ diff --git a/src/game/MotionMaster.h b/src/game/MotionMaster.h index 4bdb85d4d..371b39c3b 100644 --- a/src/game/MotionMaster.h +++ b/src/game/MotionMaster.h @@ -36,7 +36,7 @@ enum MovementGeneratorType RANDOM_MOTION_TYPE = 1, // RandomMovementGenerator.h WAYPOINT_MOTION_TYPE = 2, // WaypointMovementGenerator.h MAX_DB_MOTION_TYPE = 3, // *** this and below motion types can't be set in DB. - ANIMAL_RANDOM_MOTION_TYPE = MAX_DB_MOTION_TYPE, // AnimalRandomMovementGenerator.h + ANIMAL_RANDOM_MOTION_TYPE = MAX_DB_MOTION_TYPE, // Just a dummy CONFUSED_MOTION_TYPE = 4, // ConfusedMovementGenerator.h TARGETED_MOTION_TYPE = 5, // TargetedMovementGenerator.h HOME_MOTION_TYPE = 6, // HomeMovementGenerator.h diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 11dcf5f55..f1849783a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9189" + #define REVISION_NR "9190" #endif // __REVISION_NR_H__ diff --git a/win/VC100/game.vcxproj b/win/VC100/game.vcxproj index eaa5566eb..5654e3ded 100644 --- a/win/VC100/game.vcxproj +++ b/win/VC100/game.vcxproj @@ -496,7 +496,6 @@ - diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj index 31f979dbd..acc791552 100644 --- a/win/VC80/game.vcproj +++ b/win/VC80/game.vcproj @@ -1013,10 +1013,6 @@ - - diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 4aa9c1a3b..10be7d1f4 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -1014,10 +1014,6 @@ - -