From 5c05280c448bef2c3be76a6e258e8df8ed8c6ada Mon Sep 17 00:00:00 2001 From: NoFantasy Date: Wed, 17 Feb 2010 16:51:57 +0100 Subject: [PATCH] [9402] Add enum SpellEffectIndex to use with explicit effect index checks Signed-off-by: NoFantasy --- src/game/DBCEnums.h | 7 +++++++ src/shared/revision_nr.h | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/src/game/DBCEnums.h b/src/game/DBCEnums.h index d324555ea..541c764ec 100644 --- a/src/game/DBCEnums.h +++ b/src/game/DBCEnums.h @@ -382,4 +382,11 @@ enum SummonPropFlags SUMMON_PROP_FLAG_UNK14 = 0x2000, // 2 spells in 3.0.3, escort? }; +enum SpellEffectIndex +{ + EFFECT_INDEX_0 = 0, + EFFECT_INDEX_1 = 1, + EFFECT_INDEX_2 = 2 +}; + #endif diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index b9873e646..ae490c1fa 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9401" + #define REVISION_NR "9402" #endif // __REVISION_NR_H__