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[11539] Implement group guids with HIGHGUID_GROUP
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9 changed files with 37 additions and 33 deletions
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@ -963,7 +963,7 @@ void World::SetInitialWorldSettings()
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sObjectMgr.PackGroupIds(); // must be after CleanupInstances
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///- Init highest guids before any guid using table loading to prevent using not initialized guids in some code.
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sObjectMgr.SetHighestGuids(); // must be after packing instances
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sObjectMgr.SetHighestGuids(); // must be after PackInstances() and PackGroupIds()
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sLog.outString();
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sLog.outString( "Loading Page Texts..." );
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