[8433] Implement proper store and use character specific account data.

* Base at TOM_RUS reseach save/load character specific account data in new table `character_account_data`
* Move its in sql update from `account_data` to new table.
* For client packets that can be send in loggined state or just after logout but assocualted
  with recently logout character add new login status STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT
* Store low guid for loggedin player or recently logout into WorldSession.
This commit is contained in:
VladimirMangos 2009-08-29 10:42:57 +04:00
parent 9d64305a90
commit 5cf72882ad
15 changed files with 168 additions and 46 deletions

View file

@ -981,7 +981,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
m_Crypt.Init(&K);
m_Session->LoadAccountData();
m_Session->LoadGlobalAccountData();
m_Session->LoadTutorialsData();
m_Session->ReadAddonsInfo(recvPacket);