mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 16:37:01 +00:00
[8929] Implement gossip scripts to be used with gossip_menu_option.action_script_id
Note that script is implemented for GOSSIP_OPTION_GOSSIP only (as not expected needed for other gossip options). Also add a few more startup checks for LoadGossipMenuItems with check for basic errors in fields
This commit is contained in:
parent
ec0043ac64
commit
5d2189b7b7
10 changed files with 116 additions and 11 deletions
|
|
@ -1402,6 +1402,9 @@ void World::SetInitialWorldSettings()
|
|||
sLog.outString( "Loading Npc Text Id..." );
|
||||
sObjectMgr.LoadNpcTextId(); // must be after load Creature and NpcText
|
||||
|
||||
sLog.outString( "Loading Gossip scripts..." );
|
||||
sObjectMgr.LoadGossipScripts(); // must be before gossip menu options
|
||||
|
||||
sLog.outString( "Loading Gossip menus..." );
|
||||
sObjectMgr.LoadGossipMenu();
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue