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[7709] Cleanups in AI()->AttackedBy use.
* Remove redundent AI()->AttackedBy call at melee cast in state update (called in cast) * Move attacks state update call after first attack instead after all extra attack state updates.
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2 changed files with 5 additions and 10 deletions
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7708"
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#define REVISION_NR "7709"
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#endif // __REVISION_NR_H__
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