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[10512] Fixed cast item remove at trade enchanting in some cases
Also nit allow item use spels casts if item in trade.
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parent
14a240361d
commit
5e9b5a5297
3 changed files with 13 additions and 2 deletions
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@ -3892,7 +3892,7 @@ void Spell::TakeCastItem()
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return;
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// not remove cast item at triggered spell (equipping, weapon damage, etc)
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if(m_IsTriggeredSpell)
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if(m_IsTriggeredSpell && !(m_targets.m_targetMask & TARGET_FLAG_TRADE_ITEM))
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return;
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ItemPrototype const *proto = m_CastItem->GetProto();
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@ -5726,6 +5726,9 @@ SpellCastResult Spell::CheckItems()
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// cast item checks
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if(m_CastItem)
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{
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if (m_CastItem->IsInTrade())
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return SPELL_FAILED_ITEM_NOT_FOUND;
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uint32 itemid = m_CastItem->GetEntry();
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if( !p_caster->HasItemCount(itemid, 1) )
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return SPELL_FAILED_ITEM_NOT_FOUND;
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@ -99,6 +99,14 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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return;
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}
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// not allow use item from trade (cheat way only)
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if (pItem->IsInTrade())
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{
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recvPacket.rpos(recvPacket.wpos()); // prevent spam at not read packet tail
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pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL );
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return;
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}
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// only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB)
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if (proto->Class == ITEM_CLASS_CONSUMABLE &&
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!(proto->Flags & ITEM_FLAGS_USEABLE_IN_ARENA) &&
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10511"
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#define REVISION_NR "10512"
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#endif // __REVISION_NR_H__
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