[10512] Fixed cast item remove at trade enchanting in some cases

Also nit allow item use spels casts if item in trade.
This commit is contained in:
VladimirMangos 2010-09-21 10:34:01 +04:00
parent 14a240361d
commit 5e9b5a5297
3 changed files with 13 additions and 2 deletions

View file

@ -3892,7 +3892,7 @@ void Spell::TakeCastItem()
return;
// not remove cast item at triggered spell (equipping, weapon damage, etc)
if(m_IsTriggeredSpell)
if(m_IsTriggeredSpell && !(m_targets.m_targetMask & TARGET_FLAG_TRADE_ITEM))
return;
ItemPrototype const *proto = m_CastItem->GetProto();
@ -5726,6 +5726,9 @@ SpellCastResult Spell::CheckItems()
// cast item checks
if(m_CastItem)
{
if (m_CastItem->IsInTrade())
return SPELL_FAILED_ITEM_NOT_FOUND;
uint32 itemid = m_CastItem->GetEntry();
if( !p_caster->HasItemCount(itemid, 1) )
return SPELL_FAILED_ITEM_NOT_FOUND;

View file

@ -99,6 +99,14 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
return;
}
// not allow use item from trade (cheat way only)
if (pItem->IsInTrade())
{
recvPacket.rpos(recvPacket.wpos()); // prevent spam at not read packet tail
pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL );
return;
}
// only allow conjured consumable, bandage, poisons (all should have the 2^21 item flag set in DB)
if (proto->Class == ITEM_CLASS_CONSUMABLE &&
!(proto->Flags & ITEM_FLAGS_USEABLE_IN_ARENA) &&

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10511"
#define REVISION_NR "10512"
#endif // __REVISION_NR_H__