[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.

Also
* Fixed some amount wrong uses low guids as full player guids.
* Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid.
  In some cases need assign "0" guid, then use ObjectGuid() instead.
* Fixed .pdump commands work.
This commit is contained in:
VladimirMangos 2010-08-17 02:16:15 +04:00
parent db7db6382a
commit 5f44c4da21
41 changed files with 369 additions and 323 deletions

View file

@ -291,7 +291,7 @@ void WorldSession::DoLootRelease(ObjectGuid lguid)
Player *player = GetPlayer();
Loot *loot;
player->SetLootGUID(0);
player->SetLootGUID(ObjectGuid());
player->SendLootRelease(lguid);
player->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_LOOTING);