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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
Also * Fixed some amount wrong uses low guids as full player guids. * Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid. In some cases need assign "0" guid, then use ObjectGuid() instead. * Fixed .pdump commands work.
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41 changed files with 369 additions and 323 deletions
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@ -110,7 +110,7 @@ ObjectAccessor::SaveAllPlayers()
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itr->second->SaveToDB();
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}
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void ObjectAccessor::KickPlayer(uint64 guid)
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void ObjectAccessor::KickPlayer(ObjectGuid guid)
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{
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if (Player* p = HashMapHolder<Player>::Find(guid))
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{
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