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[10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
Also * Fixed some amount wrong uses low guids as full player guids. * Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid. In some cases need assign "0" guid, then use ObjectGuid() instead. * Fixed .pdump commands work.
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41 changed files with 369 additions and 323 deletions
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@ -377,7 +377,7 @@ bool ChatHandler::HandleCharacterDeletedDeleteCommand(char* args)
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// Call the appropriate function to delete them (current account for deleted characters is 0)
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for(DeletedInfoList::const_iterator itr = foundList.begin(); itr != foundList.end(); ++itr)
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Player::DeleteFromDB(itr->lowguid, 0, false, true);
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Player::DeleteFromDB(ObjectGuid(HIGHGUID_PLAYER, itr->lowguid), 0, false, true);
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return true;
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}
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