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Cmangos Cata commits applied
I thankee, cmangos :-) Commits: 13271d6 Commit Ported Core Pet DB cleanup and simplification 60d6e29 Commit Imported Core Utilize flags in PetAI (And uniform extra flags with the other cores) 06d30ce Commit Ported Core Make pet assist owner on summon if not a passive 2821da8 Commit Ported Core Fix Guardian reactions 4f88a9e Commit Ported Core Pet AI Fixup 67e0558 Commit Imported Core Fix pet unsummon on mount f50041f Commit Imported Core Fix player rooted after possesing an unit. df59a93 Commit Imported Core Syncing up pet work 056f4f5 Commit Imported Core Fix a couple of invalid name for spell attributes 6a58f1f Commit Imported Core only save correct auras on pet::SavePetToDB 34ab59b Commit Imported Core Hunter summon pet (call pet) checkcast fixup dfbb69c Commit Imported Core Handle owner entering combat properly 4b10eb4 Commit Imported Core Pet Aggro 1bdb7e3 Commit Ported Core Clean up pet stay functionality 1bdb7e3 Commit Ported Core Clean up pet stay functionality 9b7b50e Commit Imported Core UNIT_BYTE2_FLAG work 0777235 Commit Imported Core Implement displaying group leader indicators on players 5efab47 Commit Imported Core Health funnel fixes 60e6a84 Commit Ported Core Fix SMSG_QUESTGIVER_STATUS_MULTIPLE and GetDialogStatus 60e6a84 Commit Ported Core Fix SMSG_QUESTGIVER_STATUS_MULTIPLE and GetDialogStatus f8d3cbd Commit Imported Core Fix talent spell cannot stack 32ba32e Commit Imported Core Fix channeled spell distance check interval 47ec2fa Commit Imported Core Adding state to aura holder Now proc cannot remove an aura not finalized 34588dc Commit Ported Core Unbreak creature pets bd079a1 Commit Imported Core The (not so)Great Pet Rework
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20 changed files with 634 additions and 507 deletions
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@ -1558,6 +1558,7 @@ class Player : public Unit
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void SendQuestConfirmAccept(const Quest* pQuest, Player* pReceiver);
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void SendPushToPartyResponse(Player* pPlayer, uint32 msg);
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void SendQuestUpdateAddCreatureOrGo(Quest const* pQuest, ObjectGuid guid, uint32 creatureOrGO_idx, uint32 count);
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void SendQuestGiverStatusMultiple();
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ObjectGuid GetDividerGuid() const { return m_dividerGuid; }
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void SetDividerGuid(ObjectGuid guid) { m_dividerGuid = guid; }
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@ -2531,6 +2532,7 @@ class Player : public Unit
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uint32 GetNextResetTalentsCost() const;
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Player* GetNextRandomRaidMember(float radius);
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PartyResult CanUninviteFromGroup() const;
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void UpdateGroupLeaderFlag(const bool remove = false);
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// BattleGround Group System
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void SetBattleGroundRaid(Group* group, int8 subgroup = -1);
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void RemoveFromBattleGroundRaid();
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