mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 07:37:01 +00:00
Implemented precast spell store as dynamicaly allocated list of precasts.
Signed-off-by: ApoC <apoc@nymfe.net>
This commit is contained in:
parent
0f6d312e59
commit
6002d7ea2c
2 changed files with 27 additions and 13 deletions
|
|
@ -405,7 +405,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi
|
|||
focusObject = NULL;
|
||||
m_cast_count = 0;
|
||||
m_glyphIndex = 0;
|
||||
m_preCastSpell = 0;
|
||||
m_preCastSpells = NULL;
|
||||
m_triggeredByAuraSpell = NULL;
|
||||
|
||||
//Auto Shot & Shoot (wand)
|
||||
|
|
@ -445,6 +445,7 @@ Spell::Spell( Unit* Caster, SpellEntry const *info, bool triggered, uint64 origi
|
|||
|
||||
Spell::~Spell()
|
||||
{
|
||||
delete m_preCastSpells;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
|
|
@ -550,7 +551,7 @@ void Spell::FillTargetMap()
|
|||
if(m_targets.getUnitTarget())
|
||||
tmpUnitMap.push_back(m_targets.getUnitTarget());
|
||||
else
|
||||
tmpUnitMap.push_back(m_caster);
|
||||
tmpUnitMap.push_back(m_caster);
|
||||
break;
|
||||
case TARGET_AREAEFFECT_INSTANT: // All 17/7 pairs used for dest teleportation, A processed in effect code
|
||||
SetTargetMap(i, m_spellInfo->EffectImplicitTargetB[i], tmpUnitMap);
|
||||
|
|
@ -1238,8 +1239,13 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
|
|||
unit->IncrDiminishing(m_diminishGroup);
|
||||
|
||||
// Apply additional spell effects to target
|
||||
if (m_preCastSpell)
|
||||
m_caster->CastSpell(unit, m_preCastSpell, true, m_CastItem);
|
||||
if (m_preCastSpells)
|
||||
{
|
||||
for (SpellPrecasts::const_iterator i = m_preCastSpells->begin(); i != m_preCastSpells->end(); ++i)
|
||||
m_caster->CastSpell(unit, *i, true, m_CastItem);
|
||||
delete m_preCastSpells;
|
||||
m_preCastSpells = NULL;
|
||||
}
|
||||
|
||||
for(uint32 effectNumber = 0; effectNumber < 3; ++effectNumber)
|
||||
{
|
||||
|
|
@ -2288,17 +2294,17 @@ void Spell::cast(bool skipCheck)
|
|||
case SPELLFAMILY_GENERIC:
|
||||
{
|
||||
if (m_spellInfo->Mechanic == MECHANIC_BANDAGE) // Bandages
|
||||
m_preCastSpell = 11196; // Recently Bandaged
|
||||
AddPrecastSpell(11196); // Recently Bandaged
|
||||
else if(m_spellInfo->SpellIconID == 1662 && m_spellInfo->AttributesEx & 0x20)
|
||||
// Blood Fury (Racial)
|
||||
m_preCastSpell = 23230; // Blood Fury - Healing Reduction
|
||||
AddPrecastSpell(23230); // Blood Fury - Healing Reduction
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_MAGE:
|
||||
{
|
||||
// Ice Block
|
||||
if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000008000000000))
|
||||
m_preCastSpell = 41425; // Hypothermia
|
||||
AddPrecastSpell(41425); // Hypothermia
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_PRIEST:
|
||||
|
|
@ -2306,27 +2312,27 @@ void Spell::cast(bool skipCheck)
|
|||
// Power Word: Shield
|
||||
if (m_spellInfo->Mechanic == MECHANIC_SHIELD &&
|
||||
(m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000000000001)))
|
||||
m_preCastSpell = 6788; // Weakened Soul
|
||||
AddPrecastSpell(6788); // Weakened Soul
|
||||
// Dispersion (transform)
|
||||
if (m_spellInfo->Id == 47585)
|
||||
m_preCastSpell = 60069; // Dispersion (mana regen)
|
||||
AddPrecastSpell(60069); // Dispersion (mana regen)
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_PALADIN:
|
||||
{
|
||||
// Divine Shield, Divine Protection or Hand of Protection
|
||||
if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000000400080))
|
||||
m_preCastSpell = 25771; // Forbearance
|
||||
AddPrecastSpell(25771); // Forbearance
|
||||
break;
|
||||
}
|
||||
case SPELLFAMILY_SHAMAN:
|
||||
{
|
||||
// Bloodlust
|
||||
if (m_spellInfo->Id == 2825)
|
||||
m_preCastSpell = 57724; // Sated
|
||||
AddPrecastSpell(57724); // Sated
|
||||
// Heroism
|
||||
else if (m_spellInfo->Id == 32182)
|
||||
m_preCastSpell = 57723; // Exhaustion
|
||||
AddPrecastSpell(57723); // Exhaustion
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue