* [2008_10_18_01_characters_characters.sql] Rename field characters.gmstate to extra_flags base at new stored value meaning. Testing also new sql updates naming scheme.

This commit is contained in:
vladimir-mangos 2008-10-18 05:25:59 +04:00
parent dbb399d808
commit 606f5c0f6a
6 changed files with 19 additions and 12 deletions

View file

@ -13314,8 +13314,8 @@ float Player::GetFloatValueFromDB(uint16 index, uint64 guid)
bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
{
//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] [29] 30 31 32
//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] [29] 30 31 32
//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
if(!result)
@ -13550,7 +13550,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
m_taxi.LoadTaxiMask( fields[11].GetString() ); // must be before InitTaxiNodesForLevel
uint32 gmstate = fields[25].GetUInt32();
uint32 extraflags = fields[25].GetUInt32();
m_stableSlots = fields[26].GetUInt32();
if(m_stableSlots > 2)
@ -13740,7 +13740,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetGameMaster(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_GM_ON)
if(extraflags & PLAYER_EXTRA_GM_ON)
SetGameMaster(true);
break;
}
@ -13751,7 +13751,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetAcceptTicket(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
if(extraflags & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
SetAcceptTicket(true);
break;
}
@ -13762,7 +13762,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetGMChat(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_GM_CHAT)
if(extraflags & PLAYER_EXTRA_GM_CHAT)
SetGMChat(true);
break;
}
@ -13773,7 +13773,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
case 0: break; // disable
case 1: SetAcceptWhispers(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_ACCEPT_WHISPERS)
if(extraflags & PLAYER_EXTRA_ACCEPT_WHISPERS)
SetAcceptWhispers(true);
break;
}
@ -14758,7 +14758,7 @@ void Player::SaveToDB()
"map, dungeon_difficulty, position_x, position_y, position_z, orientation, data, "
"taximask, online, cinematic, "
"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
"trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, "
"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
"death_expire_time, taxi_path) VALUES ("
<< GetGUIDLow() << ", "
<< GetSession()->GetAccountId() << ", '"