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* [2008_10_18_01_characters_characters.sql] Rename field characters.gmstate to extra_flags base at new stored value meaning. Testing also new sql updates naming scheme.
This commit is contained in:
parent
dbb399d808
commit
606f5c0f6a
6 changed files with 19 additions and 12 deletions
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@ -175,7 +175,7 @@ CREATE TABLE `characters` (
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`trans_z` float NOT NULL default '0',
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`trans_o` float NOT NULL default '0',
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`transguid` bigint(20) unsigned NOT NULL default '0',
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`gmstate` int(11) unsigned NOT NULL default '0',
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`extra_flags` int(11) unsigned NOT NULL default '0',
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`stable_slots` tinyint(1) unsigned NOT NULL default '0',
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`at_login` int(11) unsigned NOT NULL default '0',
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`zone` int(11) unsigned NOT NULL default '0',
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2
sql/updates/2008_10_18_01_characters_characters.sql
Normal file
2
sql/updates/2008_10_18_01_characters_characters.sql
Normal file
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@ -0,0 +1,2 @@
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ALTER TABLE characters
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CHANGE COLUMN gmstate extra_flags int(11) unsigned NOT NULL default '0';
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@ -92,6 +92,7 @@ pkgdata_DATA = \
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06750_mangos_command.sql \
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06751_realmd_account.sql \
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06760_mangos_creature_template.sql \
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2008_10_18_01_characters_characters.sql \
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README
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## Additional files to include when running 'make dist'
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@ -165,4 +166,5 @@ EXTRA_DIST = \
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06750_mangos_command.sql \
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06751_realmd_account.sql \
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06760_mangos_creature_template.sql \
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2008_10_18_01_characters_characters.sql \
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README
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@ -26,11 +26,14 @@ See an example below:
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| | Name of affected DB (default recommended name)
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| | Can be: characters, mangos, realmd
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| |
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| Counter show number of sql update in updates list for provided data
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| and set proper order for sql updates for some date
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| Counter show number of sql update in updates list for provided date
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| and set proper order for sql updates for same date
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MaNGOS commit date related to sql update. For related commit
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you can see http://github.com/mangos/mangos/commits/master
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Expected commit will be in commits list for provided date and it will have
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sql update file name (2008_10_17_01_characters_character_spell.sql in our case) in list
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changed files, After appling this update DB compatiable with found commit.
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=== For commiters ====
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Please, include sql update name in first line of commit description for simplify it search by users in commits list.
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@ -59,7 +59,7 @@ bool LoginQueryHolder::Initialize()
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// NOTE: all fields in `characters` must be read to prevent lost character data at next save in case wrong DB structure.
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// !!! NOTE: including unused `zone`,`online`
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADFROM, "SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADGROUP, "SELECT leaderGuid FROM group_member WHERE memberGuid ='%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADBOUNDINSTANCES, "SELECT id, permanent, map, difficulty, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = '%u'", GUID_LOPART(m_guid));
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res &= SetPQuery(PLAYER_LOGIN_QUERY_LOADAURAS, "SELECT caster_guid,spell,effect_index,amount,maxduration,remaintime,remaincharges FROM character_aura WHERE guid = '%u'", GUID_LOPART(m_guid));
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@ -13314,8 +13314,8 @@ float Player::GetFloatValueFromDB(uint16 index, uint64 guid)
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bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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{
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//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] [29] 30 31 32
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//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
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//// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 [28] [29] 30 31 32
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//QueryResult *result = CharacterDatabase.PQuery("SELECT guid, account, data, name, race, class, position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeon_difficulty FROM characters WHERE guid = '%u'", guid);
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QueryResult *result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
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if(!result)
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@ -13550,7 +13550,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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m_taxi.LoadTaxiMask( fields[11].GetString() ); // must be before InitTaxiNodesForLevel
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uint32 gmstate = fields[25].GetUInt32();
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uint32 extraflags = fields[25].GetUInt32();
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m_stableSlots = fields[26].GetUInt32();
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if(m_stableSlots > 2)
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@ -13740,7 +13740,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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case 0: break; // disable
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case 1: SetGameMaster(true); break; // enable
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case 2: // save state
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if(gmstate & PLAYER_EXTRA_GM_ON)
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if(extraflags & PLAYER_EXTRA_GM_ON)
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SetGameMaster(true);
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break;
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}
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@ -13751,7 +13751,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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case 0: break; // disable
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case 1: SetAcceptTicket(true); break; // enable
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case 2: // save state
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if(gmstate & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
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if(extraflags & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
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SetAcceptTicket(true);
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break;
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}
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@ -13762,7 +13762,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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case 0: break; // disable
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case 1: SetGMChat(true); break; // enable
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case 2: // save state
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if(gmstate & PLAYER_EXTRA_GM_CHAT)
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if(extraflags & PLAYER_EXTRA_GM_CHAT)
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SetGMChat(true);
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break;
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}
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@ -13773,7 +13773,7 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
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case 0: break; // disable
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case 1: SetAcceptWhispers(true); break; // enable
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case 2: // save state
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if(gmstate & PLAYER_EXTRA_ACCEPT_WHISPERS)
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if(extraflags & PLAYER_EXTRA_ACCEPT_WHISPERS)
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SetAcceptWhispers(true);
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break;
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}
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@ -14758,7 +14758,7 @@ void Player::SaveToDB()
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"map, dungeon_difficulty, position_x, position_y, position_z, orientation, data, "
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"taximask, online, cinematic, "
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"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, "
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"trans_x, trans_y, trans_z, trans_o, transguid, gmstate, stable_slots, at_login, zone, "
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"trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, "
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"death_expire_time, taxi_path) VALUES ("
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<< GetGUIDLow() << ", "
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<< GetSession()->GetAccountId() << ", '"
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