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[12675] Fix MoveGen's interrupting after last commit
Signed-off-by: Schmoozerd <schmoozerd@cmangos> (based on commit [12473] - baa6525)
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14 changed files with 32 additions and 18 deletions
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@ -51,8 +51,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recv_data)
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return;
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// Stop the npc if moving
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if (!pCreature->IsStopped())
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pCreature->StopMoving();
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pCreature->StopMoving();
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BattleGroundTypeId bgTypeId = sBattleGroundMgr.GetBattleMasterBG(pCreature->GetEntry());
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