[12675] Fix MoveGen's interrupting after last commit

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12473] - baa6525)
This commit is contained in:
rsa 2013-08-19 16:31:30 +03:00 committed by Antz
parent 394be2c5bf
commit 60a7bec73f
14 changed files with 32 additions and 18 deletions

View file

@ -141,6 +141,7 @@ void FleeingMovementGenerator<Creature>::Finalize(Creature& owner)
template<class T>
void FleeingMovementGenerator<T>::Interrupt(T& owner)
{
owner.InterruptMoving();
// flee state still applied while movegen disabled
owner.clearUnitState(UNIT_STAT_FLEEING_MOVE);
}