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[10610] Renamed some functions from the Creature class
Also other classes have been affected, due to the use of search&replace. This will probably break some patches and 3rd party libraries, so make sure to update them if required. Thanks to Phille for the original idea and patch!
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50 changed files with 305 additions and 305 deletions
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@ -690,8 +690,8 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
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Loot loot;
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bool hasQuest(uint32 quest_id) const;
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bool hasInvolvedQuest(uint32 quest_id) const;
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bool HasQuest(uint32 quest_id) const;
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bool HasInvolvedQuest(uint32 quest_id) const;
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bool ActivateToQuest(Player *pTarget) const;
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void UseDoorOrButton(uint32 time_to_restore = 0, bool alternative = false);
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// 0 = use `gameobject`.`spawntimesecs`
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