[10610] Renamed some functions from the Creature class

Also other classes have been affected, due to the use of search&replace.
This will probably break some patches and 3rd party libraries, so make sure to update them if required.
Thanks to Phille for the original idea and patch!
This commit is contained in:
DasBlub 2010-10-14 21:56:40 +02:00
parent d090bce461
commit 61102e3b16
50 changed files with 305 additions and 305 deletions

View file

@ -690,8 +690,8 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
Loot loot;
bool hasQuest(uint32 quest_id) const;
bool hasInvolvedQuest(uint32 quest_id) const;
bool HasQuest(uint32 quest_id) const;
bool HasInvolvedQuest(uint32 quest_id) const;
bool ActivateToQuest(Player *pTarget) const;
void UseDoorOrButton(uint32 time_to_restore = 0, bool alternative = false);
// 0 = use `gameobject`.`spawntimesecs`