Changed email return for item that can't be equiped anymore. Before the email was sent with an empty body and the subject was to long to be displayed in the player email. Now the Email is sent with the subject 'Item could not be loaded to inventory.' and the body as the subject message before. (#71)

This commit is contained in:
Armand-Gabriel-Camner 2019-01-09 21:58:05 +02:00 committed by Antz
parent a93afab540
commit 61fb736f37

View file

@ -16489,11 +16489,11 @@ void Player::_LoadInventory(QueryResult* result, uint32 timediff)
// send by mail problematic items // send by mail problematic items
while (!problematicItems.empty()) while (!problematicItems.empty())
{ {
std::string subject = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM); std::string subject = "Item could not be loaded to inventory.";
std::string content = GetSession()->GetMangosString(LANG_NOT_EQUIPPED_ITEM);
// fill mail // fill mail
MailDraft draft(subject, "There's were problems with equipping item(s)."); MailDraft draft(subject);
draft.SetSubjectAndBody(subject,content);
for (int i = 0; !problematicItems.empty() && i < MAX_MAIL_ITEMS; ++i) for (int i = 0; !problematicItems.empty() && i < MAX_MAIL_ITEMS; ++i)
{ {
Item* item = problematicItems.front(); Item* item = problematicItems.front();