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[c12639] Fix Inscription bags and default returns of SpellEntry::GetAreaGroupId and SpellEntry::GetFacingCasterFlags which had very bad impacts on gaming process
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4e824f5672
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622cd2edd2
3 changed files with 4 additions and 3 deletions
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@ -271,13 +271,13 @@ uint32 SpellEntry::GetEffectImplicitTargetAByIndex(SpellEffectIndex index) const
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int32 SpellEntry::GetAreaGroupId() const
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{
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SpellCastingRequirementsEntry const* castReq = GetSpellCastingRequirements();
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return castReq ? castReq->AreaGroupId : -1;
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return castReq ? castReq->AreaGroupId : 0;
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}
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uint32 SpellEntry::GetFacingCasterFlags() const
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{
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SpellCastingRequirementsEntry const* castReq = GetSpellCastingRequirements();
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return castReq ? castReq->FacingCasterFlags : -1;
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return castReq ? castReq->FacingCasterFlags : 0;
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}
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uint32 SpellEntry::GetBaseLevel() const
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@ -208,6 +208,7 @@ bool ItemCanGoIntoBag(ItemPrototype const* pProto, ItemPrototype const* pBagProt
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case ITEM_SUBCLASS_INSCRIPTION_CONTAINER:
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if (!(pProto->BagFamily & BAG_FAMILY_MASK_INSCRIPTION_SUPP))
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return false;
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return true;
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case ITEM_SUBCLASS_FISHING_CONTAINER:
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if (!(pProto->BagFamily & BAG_FAMILY_MASK_FISHING_SUPP))
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return false;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12638"
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#define REVISION_NR "12639"
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#endif // __REVISION_NR_H__
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