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[11842] Add spell difficulty selection for creature*_addon auras
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
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4 changed files with 13 additions and 6 deletions
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@ -64,7 +64,7 @@ bool Totem::Create(uint32 guidlow, CreatureCreatePos& cPos, CreatureInfo const*
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if (InstanceData* iData = GetMap()->GetInstanceData())
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iData->OnCreatureCreate(this);
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LoadCreatureAddon();
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LoadCreatureAddon(false, cPos.GetMap());
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return true;
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}
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