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[10234] Fix typo in IsNoStackAuraDueToAura() Signed-off-by: Lynx3d <lynx3d@some-imaginary-isp.org>
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2 changed files with 5 additions and 5 deletions
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@ -300,7 +300,7 @@ bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 spellId_2)
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for (int32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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for (int32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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{
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{
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for (int32 j = 0; i < MAX_EFFECT_INDEX; ++j)
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for (int32 j = 0; j < MAX_EFFECT_INDEX; ++j)
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{
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{
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if (spellInfo_1->Effect[i] == spellInfo_2->Effect[j]
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if (spellInfo_1->Effect[i] == spellInfo_2->Effect[j]
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&& spellInfo_1->EffectApplyAuraName[i] == spellInfo_2->EffectApplyAuraName[j]
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&& spellInfo_1->EffectApplyAuraName[i] == spellInfo_2->EffectApplyAuraName[j]
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10233"
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#define REVISION_NR "10234"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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