[10234] Fix typo in IsNoStackAuraDueToAura() Signed-off-by: Lynx3d <lynx3d@some-imaginary-isp.org>

This commit is contained in:
tehmarto 2010-07-20 22:31:24 +02:00 committed by Lynx3d
parent d59cd7c2f2
commit 631a6a5e59
2 changed files with 5 additions and 5 deletions

View file

@ -300,9 +300,9 @@ bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 spellId_2)
for (int32 i = 0; i < MAX_EFFECT_INDEX; ++i) for (int32 i = 0; i < MAX_EFFECT_INDEX; ++i)
{ {
for (int32 j = 0; i < MAX_EFFECT_INDEX; ++j) for (int32 j = 0; j < MAX_EFFECT_INDEX; ++j)
{ {
if (spellInfo_1->Effect[i] == spellInfo_2->Effect[j] if (spellInfo_1->Effect[i] == spellInfo_2->Effect[j]
&& spellInfo_1->EffectApplyAuraName[i] == spellInfo_2->EffectApplyAuraName[j] && spellInfo_1->EffectApplyAuraName[i] == spellInfo_2->EffectApplyAuraName[j]
&& spellInfo_1->EffectMiscValue[i] == spellInfo_2->EffectMiscValue[j] && spellInfo_1->EffectMiscValue[i] == spellInfo_2->EffectMiscValue[j]
&& spellInfo_1->EffectItemType[i] == spellInfo_2->EffectItemType[j]) && spellInfo_1->EffectItemType[i] == spellInfo_2->EffectItemType[j])
@ -2266,7 +2266,7 @@ SpellEntry const* SpellMgr::SelectAuraRankForLevel(SpellEntry const* spellInfo,
for(int i = 0; i < MAX_EFFECT_INDEX; ++i) for(int i = 0; i < MAX_EFFECT_INDEX; ++i)
{ {
// for simple aura in check apply to any non caster based targets, in rank search mode to any explicit targets // for simple aura in check apply to any non caster based targets, in rank search mode to any explicit targets
if (((spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA && if (((spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AURA &&
(IsExplicitPositiveTarget(spellInfo->EffectImplicitTargetA[i]) || (IsExplicitPositiveTarget(spellInfo->EffectImplicitTargetA[i]) ||
IsAreaEffectPossitiveTarget(Targets(spellInfo->EffectImplicitTargetA[i])))) || IsAreaEffectPossitiveTarget(Targets(spellInfo->EffectImplicitTargetA[i])))) ||
spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PARTY || spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_PARTY ||
@ -4022,4 +4022,4 @@ SpellEntry const* GetSpellEntryByDifficulty(uint32 id, Difficulty difficulty)
SpellEntry const* spellEntry = sSpellStore.LookupEntry(spellDiff->spellId[difficulty]); SpellEntry const* spellEntry = sSpellStore.LookupEntry(spellDiff->spellId[difficulty]);
return spellEntry; return spellEntry;
} }

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10233" #define REVISION_NR "10234"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__