From 633b84b235d6324b0b92d0fc8baa83e335c23540 Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Thu, 7 Apr 2011 23:00:03 +0400 Subject: [PATCH] [11324] TARGET_RANDOM_NEARBY_DEST expected targeting any random target point in radius. --- src/game/Spell.cpp | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index edad68148..6ac090508 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -1648,7 +1648,7 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList& if (radius > 0.0f) { // caster included here? - FillAreaTargets(targetUnitMap, dest_x, dest_y, radius, PUSH_DEST_CENTER, SPELL_TARGETS_AOE_DAMAGE); + FillAreaTargets(targetUnitMap, dest_x, dest_y, radius, PUSH_DEST_CENTER, SPELL_TARGETS_ALL); } else targetUnitMap.push_back(m_caster); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d6ff0840f..78233587d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11323" + #define REVISION_NR "11324" #endif // __REVISION_NR_H__