diff --git a/src/game/World.cpp b/src/game/World.cpp index bf97ab24e..6d0942866 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -485,7 +485,7 @@ void World::LoadConfigSettings(bool reload) setConfigPos(CONFIG_FLOAT_RATE_AUCTION_TIME, "Rate.Auction.Time", 1.0f); setConfig(CONFIG_FLOAT_RATE_AUCTION_DEPOSIT, "Rate.Auction.Deposit", 1.0f); setConfig(CONFIG_FLOAT_RATE_AUCTION_CUT, "Rate.Auction.Cut", 1.0f); - setConfigPos(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", 0); + setConfigPos(CONFIG_UINT32_AUCTION_DEPOSIT_MIN, "Auction.Deposit.Min", SILVER); setConfig(CONFIG_FLOAT_RATE_HONOR, "Rate.Honor",1.0f); setConfigPos(CONFIG_FLOAT_RATE_MINING_AMOUNT, "Rate.Mining.Amount", 1.0f); setConfigPos(CONFIG_FLOAT_RATE_MINING_NEXT, "Rate.Mining.Next", 1.0f); diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in index 9d9ffb23d..03ac96811 100644 --- a/src/mangosd/mangosd.conf.dist.in +++ b/src/mangosd/mangosd.conf.dist.in @@ -1165,7 +1165,7 @@ Visibility.Distance.Grey.Object = 10 # # Auction.Deposit.Min # Mininumum auction deposit size in copper -# Default: 0 +# Default: 100 (1 silver) # # Rate.Honor # Honor gain rate @@ -1278,7 +1278,7 @@ Rate.Damage.Fall = 1 Rate.Auction.Time = 1 Rate.Auction.Deposit = 1 Rate.Auction.Cut = 1 -Auction.Deposit.Min = 0 +Auction.Deposit.Min = 100 Rate.Honor = 1 Rate.Mining.Amount = 1 Rate.Mining.Next = 1