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Use PVPDificulty.dbc for bg/arena bracket selection (levels and difficulty)
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15 changed files with 167 additions and 98 deletions
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@ -1141,6 +1141,19 @@ struct MovieEntry
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//uint32 unk2; // 2 always 100
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};
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struct PvPDifficultyEntry
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{
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//uint32 id; // 0 m_ID
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uint32 mapId; // 1
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uint32 bracketId; // 2
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uint32 minLevel; // 3
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uint32 maxLevel; // 4
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uint32 difficulty; // 5
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// helpers
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BattleGroundBracketId GetBracketId() const { return BattleGroundBracketId(bracketId); }
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};
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struct QuestSortEntry
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{
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uint32 id; // 0 m_ID
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