Various Cleanups (game T-Z)

This commit is contained in:
Schmoozerd 2012-07-19 21:52:26 +02:00
parent 08fd085549
commit 6379a746d7
34 changed files with 2858 additions and 2852 deletions

View file

@ -362,7 +362,8 @@ HostileReference* ThreatContainer::selectNextVictim(Creature* pAttacker, Hostile
if (pCurrentRef->getThreat() > 1.3f * pCurrentVictim->getThreat() ||
(pCurrentRef->getThreat() > 1.1f * pCurrentVictim->getThreat() && pAttacker->CanReachWithMeleeAttack(pTarget)))
{ // implement 110% threat rule for targets in melee range
{
// implement 110% threat rule for targets in melee range
found = true; // and 130% rule for targets in ranged distances
break; // for selecting alive targets
}

View file

@ -116,7 +116,8 @@ void MapManager::LoadTransports()
//t->GetMap()->Add<GameObject>((GameObject *)t);
++count;
} while(result->NextRow());
}
while (result->NextRow());
delete result;
sLog.outString();

View file

@ -10975,7 +10975,8 @@ void Unit::SetVehicleId(uint32 entry)
void Unit::UpdateSplineMovement(uint32 t_diff)
{
enum{
enum
{
POSITION_UPDATE_DELAY = 400,
};

View file

@ -756,7 +756,8 @@ inline ByteBuffer& operator>> (ByteBuffer& buf, MovementInfo& mi)
return buf;
}
namespace Movement{
namespace Movement
{
class MoveSpline;
}
@ -827,7 +828,8 @@ struct CalcDamageInfo
};
// Spell damage info structure based on structure sending in SMSG_SPELLNONMELEEDAMAGELOG opcode
struct SpellNonMeleeDamage{
struct SpellNonMeleeDamage
{
SpellNonMeleeDamage(Unit* _attacker, Unit* _target, uint32 _SpellID, SpellSchoolMask _schoolMask)
: target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), schoolMask(_schoolMask),
absorb(0), resist(0), physicalLog(false), unused(false), blocked(0), HitInfo(0)

View file

@ -323,7 +323,8 @@ bool FlightPathMovementGenerator::Update(Player &player, const uint32 &diff)
break;
i_currentNode += (uint32)departureEvent;
departureEvent = !departureEvent;
} while(true);
}
while (true);
}
return i_currentNode < (i_path->size()-1);

View file

@ -363,8 +363,7 @@ void WorldSession::LogoutPlayer(bool Save)
if (owner->GetTypeId()==TYPEID_PLAYER)
aset.insert((Player*)owner);
}
else
if((*itr)->GetTypeId()==TYPEID_PLAYER)
else if ((*itr)->GetTypeId()==TYPEID_PLAYER)
aset.insert((Player*)(*itr));
}
@ -661,7 +660,8 @@ void WorldSession::LoadAccountData(QueryResult* result, uint32 mask)
m_accountData[type].Time = time_t(fields[1].GetUInt64());
m_accountData[type].Data = fields[2].GetCppString();
} while (result->NextRow());
}
while (result->NextRow());
delete result;
}