Move visibility update functions to more appropriate classes.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
XTZGZoReX 2009-10-01 18:58:08 +04:00 committed by VladimirMangos
parent 4041121fd8
commit 63897d56d7
10 changed files with 47 additions and 44 deletions

View file

@ -449,7 +449,7 @@ void GameObject::Update(uint32 /*p_time*/)
if(sWorld.getConfig(CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY))
SaveRespawnTime();
ObjectAccessor::UpdateObjectVisibility(this);
UpdateObjectVisibility();
break;
}