mirror of
https://github.com/mangosfour/server.git
synced 2025-12-17 16:37:00 +00:00
Minor styling tidy up
This commit is contained in:
parent
f959ae40b6
commit
63e73a18fa
2 changed files with 183 additions and 55 deletions
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@ -128,16 +128,24 @@ World::World(): mail_timer(0), mail_timer_expires(0), m_NextMonthlyQuestReset(0)
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m_availableDbcLocaleMask = 0;
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for (int i = 0; i < CONFIG_UINT32_VALUE_COUNT; ++i)
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{ m_configUint32Values[i] = 0; }
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{
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m_configUint32Values[i] = 0;
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}
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for (int i = 0; i < CONFIG_INT32_VALUE_COUNT; ++i)
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{ m_configInt32Values[i] = 0; }
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{
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m_configInt32Values[i] = 0;
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}
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for (int i = 0; i < CONFIG_FLOAT_VALUE_COUNT; ++i)
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{ m_configFloatValues[i] = 0.0f; }
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{
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m_configFloatValues[i] = 0.0f;
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}
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for (int i = 0; i < CONFIG_BOOL_VALUE_COUNT; ++i)
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{ m_configBoolValues[i] = false; }
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{
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m_configBoolValues[i] = false;
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}
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}
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/// World destructor
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@ -197,9 +205,13 @@ WorldSession* World::FindSession(uint32 id) const
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SessionMap::const_iterator itr = m_sessions.find(id);
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if (itr != m_sessions.end())
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{ return itr->second; } // also can return NULL for kicked session
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{
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return itr->second;
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} // also can return NULL for kicked session
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else
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{ return NULL; }
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{
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return NULL;
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}
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}
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/// Remove a given session
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@ -211,7 +223,9 @@ bool World::RemoveSession(uint32 id)
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if (itr != m_sessions.end() && itr->second)
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{
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if (itr->second->PlayerLoading())
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{ return false; }
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{
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return false;
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}
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itr->second->KickPlayer();
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}
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@ -253,7 +267,11 @@ World::AddSession_(WorldSession* s)
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{
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// prevent decrease sessions count if session queued
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if (RemoveQueuedSession(old->second))
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{ decrease_session = false; }
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{
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decrease_session = false;
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}
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// not remove replaced session form queue if listed
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delete old->second;
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}
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}
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@ -266,7 +284,9 @@ World::AddSession_(WorldSession* s)
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// so we don't count the user trying to
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// login as a session and queue the socket that we are using
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if (decrease_session)
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{ --Sessions; }
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{
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--Sessions;
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}
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if (pLimit > 0 && Sessions >= pLimit && s->GetSecurity() == SEC_PLAYER)
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{
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@ -323,7 +343,9 @@ int32 World::GetQueuedSessionPos(WorldSession* sess)
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for (Queue::const_iterator iter = m_QueuedSessions.begin(); iter != m_QueuedSessions.end(); ++iter, ++position)
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if ((*iter) == sess)
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{ return position; }
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{
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return position;
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}
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return 0;
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}
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@ -379,7 +401,9 @@ bool World::RemoveQueuedSession(WorldSession* sess)
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// if session not queued then we need decrease sessions count
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if (!found && sessions)
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{ --sessions; }
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{
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--sessions;
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}
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// accept first in queue
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if ((!m_playerLimit || (int32)sessions < m_playerLimit) && !m_QueuedSessions.empty())
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@ -406,7 +430,9 @@ bool World::RemoveQueuedSession(WorldSession* sess)
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// update position from iter to end()
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// iter point to first not updated socket, position store new position
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for (; iter != m_QueuedSessions.end(); ++iter, ++position)
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{ (*iter)->SendAuthWaitQue(position); }
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{
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(*iter)->SendAuthWaitQue(position);
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}
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return found;
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}
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@ -551,22 +577,32 @@ void World::LoadConfigSettings(bool reload)
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setConfigMin(CONFIG_UINT32_INTERVAL_GRIDCLEAN, "GridCleanUpDelay", 5 * MINUTE * IN_MILLISECONDS, MIN_GRID_DELAY);
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if (reload)
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{ sMapMgr.SetGridCleanUpDelay(getConfig(CONFIG_UINT32_INTERVAL_GRIDCLEAN)); }
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{
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sMapMgr.SetGridCleanUpDelay(getConfig(CONFIG_UINT32_INTERVAL_GRIDCLEAN));
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}
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setConfigMin(CONFIG_UINT32_INTERVAL_MAPUPDATE, "MapUpdateInterval", 100, MIN_MAP_UPDATE_DELAY);
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if (reload)
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{ sMapMgr.SetMapUpdateInterval(getConfig(CONFIG_UINT32_INTERVAL_MAPUPDATE)); }
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{
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sMapMgr.SetMapUpdateInterval(getConfig(CONFIG_UINT32_INTERVAL_MAPUPDATE));
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}
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setConfig(CONFIG_UINT32_INTERVAL_CHANGEWEATHER, "ChangeWeatherInterval", 10 * MINUTE * IN_MILLISECONDS);
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if (configNoReload(reload, CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT))
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{ setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT); }
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{
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setConfig(CONFIG_UINT32_PORT_WORLD, "WorldServerPort", DEFAULT_WORLDSERVER_PORT);
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}
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if (configNoReload(reload, CONFIG_UINT32_GAME_TYPE, "GameType", 0))
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{ setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0); }
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{
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setConfig(CONFIG_UINT32_GAME_TYPE, "GameType", 0);
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}
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if (configNoReload(reload, CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT))
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{ setConfig(CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT); }
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{
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setConfig(CONFIG_UINT32_REALM_ZONE, "RealmZone", REALM_ZONE_DEVELOPMENT);
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}
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setConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_ACCOUNTS, "AllowTwoSide.Accounts", true);
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setConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT, "AllowTwoSide.Interaction.Chat", false);
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@ -601,7 +637,9 @@ void World::LoadConfigSettings(bool reload)
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setConfigMinMax(CONFIG_UINT32_SKIP_CINEMATICS, "SkipCinematics", 0, 0, 2);
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if (configNoReload(reload, CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL))
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{ setConfigMinMax(CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL, 1, DEFAULT_MAX_LEVEL); }
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{
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setConfigMinMax(CONFIG_UINT32_MAX_PLAYER_LEVEL, "MaxPlayerLevel", DEFAULT_MAX_LEVEL, 1, DEFAULT_MAX_LEVEL);
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}
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setConfigMinMax(CONFIG_UINT32_START_PLAYER_LEVEL, "StartPlayerLevel", 1, 1, (uint32)getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
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setConfigMinMax(CONFIG_UINT32_START_HEROIC_PLAYER_LEVEL, "StartHeroicPlayerLevel", 55, 1, getConfig(CONFIG_UINT32_MAX_PLAYER_LEVEL));
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@ -889,9 +927,13 @@ void World::LoadConfigSettings(bool reload)
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setConfig(CONFIG_UINT32_CHARDELETE_KEEP_DAYS, "CharDelete.KeepDays", 30);
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100))
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{ setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100); }
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{
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setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_CREATURE, "GuidReserveSize.Creature", 100);
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}
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if (configNoReload(reload, CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100))
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{ setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100); }
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{
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setConfig(CONFIG_UINT32_GUID_RESERVE_SIZE_GAMEOBJECT, "GuidReserveSize.GameObject", 100);
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}
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setConfig(CONFIG_UINT32_MIN_LEVEL_FOR_RAID, "Raid.MinLevel", 10);
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@ -900,15 +942,21 @@ void World::LoadConfigSettings(bool reload)
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// for empty string use current dir as for absent case
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if (dataPath.empty())
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{ dataPath = "./"; }
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{
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dataPath = "./";
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}
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// normalize dir path to path/ or path\ form
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else if (dataPath.at(dataPath.length() - 1) != '/' && dataPath.at(dataPath.length() - 1) != '\\')
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{ dataPath.append("/"); }
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{
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dataPath.append("/");
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}
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if (reload)
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{
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if (dataPath != m_dataPath)
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{ sLog.outError("DataDir option can't be changed at mangosd.conf reload, using current value (%s).", m_dataPath.c_str()); }
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{
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sLog.outError("DataDir option can't be changed at mangosd.conf reload, using current value (%s).", m_dataPath.c_str());
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}
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}
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else
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{
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@ -922,7 +970,9 @@ void World::LoadConfigSettings(bool reload)
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std::string ignoreSpellIds = sConfig.GetStringDefault("vmap.ignoreSpellIds", "");
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if (!enableHeight)
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{ sLog.outError("VMAP height use disabled! Creatures movements and other things will be in broken state."); }
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{
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sLog.outError("VMAP height use disabled! Creatures movements and other things will be in broken state.");
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}
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VMAP::VMapFactory::createOrGetVMapManager()->setEnableLineOfSightCalc(enableLOS);
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VMAP::VMapFactory::createOrGetVMapManager()->setEnableHeightCalc(enableHeight);
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@ -1595,9 +1645,13 @@ void World::Update(uint32 diff)
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for (int i = 0; i < WUPDATE_COUNT; ++i)
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{
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if (m_timers[i].GetCurrent() >= 0)
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{ m_timers[i].Update(diff); }
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{
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m_timers[i].Update(diff);
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}
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else
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{ m_timers[i].SetCurrent(0); }
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{
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m_timers[i].SetCurrent(0);
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}
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}
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///- Update the game time and check for shutdown time
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@ -1728,10 +1782,17 @@ namespace MaNGOS
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do_helper(data_list, &str[0]);
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}
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else
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{
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do_helper(data_list, (char*)text);
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}
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}
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private:
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char* lineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = NULL; return start; }
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char* lineFromMessage(char*& pos)
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{
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char* start = strtok(pos, "\n");
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pos = NULL;
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return start;
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}
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void do_helper(WorldPacketList& data_list, char* text)
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{
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char* pos = text;
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@ -1763,7 +1824,9 @@ void World::SendWorldText(int32 string_id, ...)
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{
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Player* player = session->GetPlayer();
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if (player && player->IsInWorld())
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{
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wt_do(player);
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}
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}
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}
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@ -1779,7 +1842,9 @@ void World::SendGlobalMessage(WorldPacket* packet)
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{
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Player* player = session->GetPlayer();
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if (player && player->IsInWorld())
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{
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session->SendPacket(packet);
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}
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}
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}
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}
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@ -1792,9 +1857,13 @@ void World::SendServerMessage(ServerMessageType type, const char* text /*=""*/,
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data << text;
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if (player)
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{
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player->GetSession()->SendPacket(&data);
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}
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else
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{
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SendGlobalMessage(&data);
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}
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}
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/// Sends a zone under attack message to all players not in an instance
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@ -1809,7 +1878,9 @@ void World::SendZoneUnderAttackMessage(uint32 zoneId, Team team)
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{
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Player* player = session->GetPlayer();
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if (player && player->IsInWorld() && player->GetTeam() == team && !player->GetMap()->Instanceable())
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{
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itr->second->SendPacket(&data);
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}
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}
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}
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}
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@ -1844,7 +1915,9 @@ void World::KickAll()
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// session not removed at kick and will removed in next update tick
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for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
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{
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itr->second->KickPlayer();
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}
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}
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/// Kick (and save) all players with security level less `sec`
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@ -1854,7 +1927,9 @@ void World::KickAllLess(AccountTypes sec)
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for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
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if (WorldSession* session = itr->second)
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if (session->GetSecurity() < sec)
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{
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session->KickPlayer();
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}
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}
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/// Ban an account or ban an IP address, duration_secs if it is positive used, otherwise permban
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@ -1890,9 +1965,13 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, uint32 duration_
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if (!resultAccounts)
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{
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if (mode == BAN_IP)
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return BAN_SUCCESS; // ip correctly banned but nobody affected (yet)
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{
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return BAN_SUCCESS;
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} // ip correctly banned but nobody affected (yet)
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else
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return BAN_NOTFOUND; // Nobody to ban
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{
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return BAN_NOTFOUND;
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} // Nobody to ban
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}
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///- Disconnect all affected players (for IP it can be several)
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@ -1910,15 +1989,15 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, uint32 duration_
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if (WorldSession* sess = FindSession(account))
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if (std::string(sess->GetPlayerName()) != author)
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{
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sess->KickPlayer();
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}
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while (resultAccounts->NextRow());
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}
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} while (resultAccounts->NextRow());
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delete resultAccounts;
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return BAN_SUCCESS;
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}
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/// Remove a ban from an account or IP address
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bool World::RemoveBanAccount(BanMode mode, std::string nameOrIP)
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{
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@ -1931,12 +2010,18 @@ bool World::RemoveBanAccount(BanMode mode, std::string nameOrIP)
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{
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uint32 account = 0;
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if (mode == BAN_ACCOUNT)
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{
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account = sAccountMgr.GetId(nameOrIP);
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}
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else if (mode == BAN_CHARACTER)
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{
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account = sObjectMgr.GetPlayerAccountIdByPlayerName(nameOrIP);
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}
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if (!account)
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{
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return false;
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}
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// NO SQL injection as account is uint32
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LoginDatabase.PExecute("UPDATE account_banned SET active = '0' WHERE id = '%u'", account);
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@ -1959,9 +2044,13 @@ void World::_UpdateGameTime()
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if (m_ShutdownTimer <= elapsed)
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{
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if (!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount() == 0)
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m_stopEvent = true; // exist code already set
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{
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m_stopEvent = true;
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} // exist code already set
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else
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m_ShutdownTimer = 1; // minimum timer value to wait idle state
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{
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m_ShutdownTimer = 1;
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} // minimum timer value to wait idle state
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}
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///- ... else decrease it and if necessary display a shutdown countdown to the users
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else
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@ -1978,7 +2067,9 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode)
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{
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// ignore if server shutdown at next tick
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if (m_stopEvent)
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{
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return;
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}
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m_ShutdownMask = options;
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m_ExitCode = exitcode;
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@ -1989,7 +2080,9 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode)
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if (!(options & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount() == 0)
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m_stopEvent = true; // exist code already set
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else
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m_ShutdownTimer = 1; // So that the session count is re-evaluated at next world tick
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{
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m_ShutdownTimer = 1;
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} // So that the session count is re-evaluated at next world tick
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}
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///- Else set the shutdown timer and warn users
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else
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@ -1997,6 +2090,7 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode)
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m_ShutdownTimer = time;
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ShutdownMsg(true);
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}
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///- Used by Eluna
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#ifdef ENABLE_ELUNA
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sEluna->OnShutdownInitiate(ShutdownExitCode(exitcode), ShutdownMask(options));
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@ -2008,15 +2102,17 @@ void World::ShutdownMsg(bool show /*= false*/, Player* player /*= NULL*/)
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{
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// not show messages for idle shutdown mode
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if (m_ShutdownMask & SHUTDOWN_MASK_IDLE)
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{ return; }
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{
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return;
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}
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///- Display a message every 12 hours, 1 hour, 5 minutes, 1 minute and 15 seconds
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if (show ||
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(m_ShutdownTimer < 5 * MINUTE && (m_ShutdownTimer % 15) == 0) || // < 5 min; every 15 sec
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(m_ShutdownTimer < 15 * MINUTE && (m_ShutdownTimer % MINUTE) == 0) || // < 15 min; every 1 min
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(m_ShutdownTimer < 30 * MINUTE && (m_ShutdownTimer % (5 * MINUTE)) == 0) || // < 30 min; every 5 min
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(m_ShutdownTimer < 12 * HOUR && (m_ShutdownTimer % HOUR) == 0) || // < 12 h; every 1 h
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(m_ShutdownTimer >= 12 * HOUR && (m_ShutdownTimer % (12 * HOUR)) == 0)) // >= 12 h; every 12 h
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||||
(m_ShutdownTimer < 5 * MINUTE && (m_ShutdownTimer % 15) == 0) || // < 5 min; every 15 sec
|
||||
(m_ShutdownTimer < 15 * MINUTE && (m_ShutdownTimer % MINUTE) == 0) || // < 15 min; every 1 min
|
||||
(m_ShutdownTimer < 30 * MINUTE && (m_ShutdownTimer % (5 * MINUTE)) == 0) || // < 30 min; every 5 min
|
||||
(m_ShutdownTimer < 12 * HOUR && (m_ShutdownTimer % HOUR) == 0) || // < 12 h; every 1 h
|
||||
(m_ShutdownTimer >= 12 * HOUR && (m_ShutdownTimer % (12 * HOUR)) == 0)) // >= 12 h; every 12 h
|
||||
{
|
||||
std::string str = secsToTimeString(m_ShutdownTimer);
|
||||
|
||||
|
|
@ -2032,7 +2128,9 @@ void World::ShutdownCancel()
|
|||
{
|
||||
// nothing cancel or too later
|
||||
if (!m_ShutdownTimer || m_stopEvent)
|
||||
{ return; }
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ServerMessageType msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_CANCELLED : SERVER_MSG_SHUTDOWN_CANCELLED;
|
||||
|
||||
|
|
@ -2095,7 +2193,9 @@ void World::ProcessCliCommands()
|
|||
handler.ParseCommands(command->m_command);
|
||||
|
||||
if (command->m_commandFinished)
|
||||
{
|
||||
command->m_commandFinished(callbackArg, !handler.HasSentErrorMessage());
|
||||
}
|
||||
|
||||
delete command;
|
||||
}
|
||||
|
|
@ -2375,7 +2475,9 @@ void World::ResetCurrencyWeekCounts()
|
|||
void World::SetPlayerLimit(int32 limit, bool needUpdate)
|
||||
{
|
||||
if (limit < -SEC_ADMINISTRATOR)
|
||||
{
|
||||
limit = -SEC_ADMINISTRATOR;
|
||||
}
|
||||
|
||||
// lock update need
|
||||
bool db_update_need = needUpdate || (limit < 0) != (m_playerLimit < 0) || (limit < 0 && m_playerLimit < 0 && limit != m_playerLimit);
|
||||
|
|
@ -2415,7 +2517,9 @@ void World::LoadDBVersion()
|
|||
}
|
||||
|
||||
if (m_DBVersion.empty())
|
||||
{ m_DBVersion = "Unknown world database."; }
|
||||
{
|
||||
m_DBVersion = "Unknown world database.";
|
||||
}
|
||||
}
|
||||
|
||||
void World::setConfig(eConfigUInt64Values index, char const* fieldname, uint64 defvalue)
|
||||
|
|
@ -2596,11 +2700,15 @@ void World::setConfigMinMax(eConfigFloatValues index, char const* fieldname, flo
|
|||
bool World::configNoReload(bool reload, eConfigUInt32Values index, char const* fieldname, uint32 defvalue)
|
||||
{
|
||||
if (!reload)
|
||||
{ return true; }
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 val = sConfig.GetIntDefault(fieldname, defvalue);
|
||||
if (val != getConfig(index))
|
||||
{ sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%u).", fieldname, getConfig(index)); }
|
||||
{
|
||||
sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%u).", fieldname, getConfig(index));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -2608,11 +2716,15 @@ bool World::configNoReload(bool reload, eConfigUInt32Values index, char const* f
|
|||
bool World::configNoReload(bool reload, eConfigInt32Values index, char const* fieldname, int32 defvalue)
|
||||
{
|
||||
if (!reload)
|
||||
{ return true; }
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
int32 val = sConfig.GetIntDefault(fieldname, defvalue);
|
||||
if (val != getConfig(index))
|
||||
{ sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%i).", fieldname, getConfig(index)); }
|
||||
{
|
||||
sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%i).", fieldname, getConfig(index));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -2620,11 +2732,15 @@ bool World::configNoReload(bool reload, eConfigInt32Values index, char const* fi
|
|||
bool World::configNoReload(bool reload, eConfigFloatValues index, char const* fieldname, float defvalue)
|
||||
{
|
||||
if (!reload)
|
||||
{ return true; }
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
float val = sConfig.GetFloatDefault(fieldname, defvalue);
|
||||
if (val != getConfig(index))
|
||||
{ sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%f).", fieldname, getConfig(index)); }
|
||||
{
|
||||
sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%f).", fieldname, getConfig(index));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
@ -2632,11 +2748,15 @@ bool World::configNoReload(bool reload, eConfigFloatValues index, char const* fi
|
|||
bool World::configNoReload(bool reload, eConfigBoolValues index, char const* fieldname, bool defvalue)
|
||||
{
|
||||
if (!reload)
|
||||
{ return true; }
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool val = sConfig.GetBoolDefault(fieldname, defvalue);
|
||||
if (val != getConfig(index))
|
||||
{ sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%s).", fieldname, getConfig(index) ? "'true'" : "'false'"); }
|
||||
{
|
||||
sLog.outError("%s option can't be changed at mangosd.conf reload, using current value (%s).", fieldname, getConfig(index) ? "'true'" : "'false'");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue