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Fixed some typos.
Updated quest status enum.
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parent
d19efbe1e4
commit
646b1a1ea4
3 changed files with 6 additions and 6 deletions
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@ -227,7 +227,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
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{
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uint64 guid;
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recv_data >> guid;
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read_skip<uint8>();
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recv_data.read_skip<uint8>();
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// can't uninvite yourself
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if(guid == GetPlayer()->GetGUID())
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@ -15707,7 +15707,7 @@ void Player::_LoadMails(QueryResult *result)
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m->sender = fields[2].GetUInt32();
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m->receiver = fields[3].GetUInt32();
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m->subject = fields[4].GetCppString();
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m->body = fields[5].GetUInt32();
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m->body = fields[5].GetCppString();
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bool has_items = fields[6].GetBool();
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m->expire_time = (time_t)fields[7].GetUInt64();
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m->deliver_time = (time_t)fields[8].GetUInt64();
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@ -107,9 +107,9 @@ enum __QuestGiverStatus
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{
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DIALOG_STATUS_NONE = 0,
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DIALOG_STATUS_UNAVAILABLE = 1,
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DIALOG_STATUS_CHAT = 2, // 3.1 LowLevelQuest
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DIALOG_STATUS_UNK1 = 3, // 3.1 LowLevelRepeatableHandin
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DIALOG_STATUS_UNK2 = 4, // 3.1 LowLevelRepeatableAvailable
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DIALOG_STATUS_LOW_LEVEL_AVAILABLE = 2,
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DIALOG_STATUS_LOW_LEVEL_REWARD_REP = 3,
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DIALOG_STATUS_LOW_LEVEL_AVAILABLE_REP = 4,
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DIALOG_STATUS_INCOMPLETE = 5,
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DIALOG_STATUS_REWARD_REP = 6,
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DIALOG_STATUS_AVAILABLE_REP = 7,
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