[11430] Introduce GuildMgr

Move all guild-related functions from our overpowered ObjectMgr to GuildMgr.
Thx leak for idea.
This commit is contained in:
zergtmn 2011-05-06 19:27:36 +06:00
parent e47031b55c
commit 6498941ead
23 changed files with 313 additions and 206 deletions

View file

@ -620,7 +620,7 @@ void AchievementMgr::SendAchievementEarned(AchievementEntry const* achievement)
DEBUG_FILTER_LOG(LOG_FILTER_ACHIEVEMENT_UPDATES, "AchievementMgr::SendAchievementEarned(%u)", achievement->ID);
if(Guild* guild = sObjectMgr.GetGuildById(GetPlayer()->GetGuildId()))
if (Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId()))
{
MaNGOS::AchievementChatBuilder say_builder(*GetPlayer(), CHAT_MSG_GUILD_ACHIEVEMENT, LANG_ACHIEVEMENT_EARNED,achievement->ID);
MaNGOS::LocalizedPacketDo<MaNGOS::AchievementChatBuilder> say_do(say_builder);