diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index 4ca0187ee..5324890a0 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -79,17 +79,17 @@ void WaypointMovementGenerator::Initialize( Creature &u ) i_nextMoveTime.Reset(0); // TODO: check the lower bound (0 is probably too small) u.StopMoving(); LoadPath(u); - u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING); + u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); } void WaypointMovementGenerator::Finalize( Creature &u ) { - u.clearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING); + u.clearUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); } void WaypointMovementGenerator::Interrupt( Creature &u ) { - u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING); + u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); } void WaypointMovementGenerator::Reset( Creature &u ) @@ -97,7 +97,7 @@ void WaypointMovementGenerator::Reset( Creature &u ) ReloadPath(u); b_StoppedByPlayer = false; i_nextMoveTime.Reset(0); - u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING); + u.addUnitState(UNIT_STAT_ROAMING|UNIT_STAT_ROAMING_MOVE); } bool WaypointMovementGenerator::Update(Creature &creature, const uint32 &diff) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index fc623db87..7868abfa6 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9212" + #define REVISION_NR "9213" #endif // __REVISION_NR_H__