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Fix AP coefficient of 32645 and ranks.
In 3.2.2 it does an additional 0.09 damage per combo point and AP. Signed-off-by: hunuza <hunuza@gmail.com>
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1 changed files with 1 additions and 1 deletions
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@ -535,7 +535,7 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
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for (int i=0; i< doses; i++)
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for (int i=0; i< doses; i++)
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unitTarget->RemoveSingleSpellAurasFromStack(spellId);
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unitTarget->RemoveSingleSpellAurasFromStack(spellId);
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damage *= doses;
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damage *= doses;
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damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.03f * doses);
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damage += int32(((Player*)m_caster)->GetTotalAttackPowerValue(BASE_ATTACK) * 0.09f * doses);
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}
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}
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// Eviscerate and Envenom Bonus Damage (item set effect)
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// Eviscerate and Envenom Bonus Damage (item set effect)
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if(m_caster->GetDummyAura(37169))
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if(m_caster->GetDummyAura(37169))
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