[Sync] Some long overdue project sync

This commit is contained in:
Antz 2019-01-08 23:04:45 +00:00 committed by Antz
parent a479a2ccc5
commit 65ec4ea06e
76 changed files with 1693 additions and 1489 deletions

View file

@ -104,7 +104,7 @@ void RandomMovementGenerator<Creature>::Initialize(Creature& creature)
creature.addUnitState(UNIT_STAT_ROAMING); // _MOVE set in _setRandomLocation
if (!creature.IsAlive() || creature.hasUnitState(UNIT_STAT_NOT_MOVE))
return;
{ return; }
_setRandomLocation(creature);
}
@ -144,7 +144,7 @@ bool RandomMovementGenerator<Creature>::Update(Creature& creature, const uint32&
{
i_nextMoveTime.Update(diff);
if (i_nextMoveTime.Passed())
_setRandomLocation(creature);
{ _setRandomLocation(creature); }
}
return true;
}