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Merge 'master' into 310
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26 changed files with 513 additions and 395 deletions
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@ -56,7 +56,8 @@ DBCStorage <CurrencyTypesEntry> sCurrencyTypesStore(CurrencyTypesfmt);
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DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore(DurabilityQualityfmt);
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DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
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DBCStorage <EmotesTextEntry> sEmotesTextStore(EmoteEntryfmt);
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DBCStorage <EmotesEntry> sEmotesStore(EmotesEntryfmt);
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DBCStorage <EmotesTextEntry> sEmotesTextStore(EmotesTextEntryfmt);
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typedef std::map<uint32,SimpleFactionsList> FactionTeamMap;
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static FactionTeamMap sFactionTeamMap;
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@ -198,7 +199,7 @@ void LoadDBCStores(const std::string& dataPath)
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{
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std::string dbcPath = dataPath+"dbc/";
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const uint32 DBCFilesCount = 77;
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const uint32 DBCFilesCount = 78;
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barGoLink bar( DBCFilesCount );
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@ -243,6 +244,7 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCurrencyTypesStore, dbcPath,"CurrencyTypes.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityCostsStore, dbcPath,"DurabilityCosts.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityQualityStore, dbcPath,"DurabilityQuality.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sEmotesStore, dbcPath,"Emotes.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sEmotesTextStore, dbcPath,"EmotesText.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionStore, dbcPath,"Faction.dbc");
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for (uint32 i=0;i<sFactionStore.GetNumRows(); ++i)
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@ -667,3 +669,5 @@ MANGOS_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore()
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MANGOS_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; }
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MANGOS_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; }
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MANGOS_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; }
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MANGOS_DLL_SPEC DBCStorage <EmotesEntry> const* GetEmotesStore() { return &sEmotesStore; }
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MANGOS_DLL_SPEC DBCStorage <EmotesTextEntry> const* GetEmotesTextStore() { return &sEmotesTextStore; }
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