[9650] Some corpse related clean ups.

Old bones remove code anyway was dead, so remove it.

Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
hunuza 2010-03-31 16:40:13 +02:00
parent 8b87c7ec97
commit 6750ce9185
19 changed files with 34 additions and 207 deletions

View file

@ -41,7 +41,6 @@
#include <iostream>
#include <fstream>
#include <map>
#include "GlobalEvents.h"
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
@ -4200,7 +4199,7 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit)
/// Triggering corpses expire check in world
bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/)
{
CorpsesErase();
sObjectAccessor.RemoveOldCorpses();
return true;
}