[7570] respect UNIT_FIELD_COMBATREACH for spell range check

Signed-off-by: arrai <array.of.intellect@gmail.com>
This commit is contained in:
DasMy 2009-03-28 16:11:21 +01:00 committed by arrai
parent 910d4c8155
commit 6762744452
3 changed files with 18 additions and 5 deletions

View file

@ -4749,8 +4749,11 @@ SpellCastResult Spell::CheckRange(bool strict)
if(target && target != m_caster)
{
// distance from target center in checks
float dist = m_caster->GetDistance(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ());
// distance from target in checks
float dist = m_caster->GetDistance(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ()) - target->GetFloatValue(UNIT_FIELD_COMBATREACH) - m_caster->GetFloatValue(UNIT_FIELD_COMBATREACH); // DasMy: respect victims dimension
if (dist < 0.0f)
dist = 0.0f;
if(dist > max_range)
return SPELL_FAILED_OUT_OF_RANGE; //0x5A;
if(dist < min_range)