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[8497] Fixes in talent 53563 work and other area auras spells.
* Support mutiply beacon buffs at same target (as will be in 3.2.x) in triggering part. * Bonus heal caster expected original paladin, and used his heal bonuses, LoS not required for bonus heal. * Fixed bug with not apply not-caster affected area spell (hostile area spell or talent 53563) to another caster with same area aura active. Correctly remove only specific caster area aura at expire. * Not show area spell icon for telent 53563 at beacon for this aura. * Allow stacking dummy auras from diff casters, check formal aura types for effect at add aura stacking check. Last important for area auars that can have SPELL_AURA_NONE in modifier data instead formal effect auars at caster.
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5 changed files with 116 additions and 22 deletions
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@ -477,6 +477,9 @@ Unit *caster, Item* castItem) : Aura(spellproto, eff, currentBasePoints, target,
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m_areaAuraType = AREA_AURA_RAID;
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if (target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->isTotem())
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m_modifier.m_auraname = SPELL_AURA_NONE;
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// Light's Beacon not applied to caster itself (TODO: more generic check for another simialr spell if any?)
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else if (target == caster_ptr && m_spellProto->Id == 53651)
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m_modifier.m_auraname = SPELL_AURA_NONE;
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break;
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case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
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m_areaAuraType = AREA_AURA_FRIEND;
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@ -770,7 +773,40 @@ void AreaAura::Update(uint32 diff)
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for(std::list<Unit *>::iterator tIter = targets.begin(); tIter != targets.end(); tIter++)
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{
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if((*tIter)->HasAura(GetId(), m_effIndex))
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// flag for seelction is need apply aura to current iteration target
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bool apply = true;
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// we need ignore present caster self applied are auras sometime
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// in cases if this only auras applied for spell effect
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Unit::spellEffectPair spair = Unit::spellEffectPair(GetId(), m_effIndex);
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for(Unit::AuraMap::const_iterator i = (*tIter)->GetAuras().lower_bound(spair); i != (*tIter)->GetAuras().upper_bound(spair); ++i)
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{
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if (i->second->IsDeleted())
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continue;
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switch(m_areaAuraType)
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{
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case AREA_AURA_ENEMY:
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// non caster self-casted auras (non stacked)
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if(i->second->GetModifier()->m_auraname != SPELL_AURA_NONE)
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apply = false;
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break;
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case AREA_AURA_RAID:
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// non caster self-casted auras (stacked from diff. casters)
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if(i->second->GetModifier()->m_auraname != SPELL_AURA_NONE || i->second->GetCasterGUID() == GetCasterGUID())
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apply = false;
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break;
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default:
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// in generic case not allow stacking area auras
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apply = false;
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break;
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}
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if(!apply)
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break;
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}
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if(!apply)
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continue;
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if(SpellEntry const *actualSpellInfo = spellmgr.SelectAuraRankForPlayerLevel(GetSpellProto(), (*tIter)->getLevel()))
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@ -803,7 +839,7 @@ void AreaAura::Update(uint32 diff)
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caster->IsFriendlyTo(m_target) != needFriendly
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)
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{
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m_target->RemoveAura(GetId(), GetEffIndex());
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m_target->RemoveAurasByCasterSpell(GetId(), GetEffIndex(),GetCasterGUID());
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}
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else if( m_areaAuraType == AREA_AURA_PARTY) // check if in same sub group
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{
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@ -835,16 +871,16 @@ void AreaAura::Update(uint32 diff)
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{
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Player* checkTarget = m_target->GetCharmerOrOwnerPlayerOrPlayerItself();
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if(!checkTarget)
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m_target->RemoveAura(GetId(), GetEffIndex());
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m_target->RemoveAurasByCasterSpell(GetId(), GetEffIndex(), GetCasterGUID());
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}
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else
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m_target->RemoveAura(GetId(), GetEffIndex());
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m_target->RemoveAurasByCasterSpell(GetId(), GetEffIndex(), GetCasterGUID());
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}
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}
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else if( m_areaAuraType == AREA_AURA_PET || m_areaAuraType == AREA_AURA_OWNER )
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{
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if( m_target->GetGUID() != caster->GetCharmerOrOwnerGUID() )
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m_target->RemoveAura(GetId(), GetEffIndex());
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m_target->RemoveAurasByCasterSpell(GetId(), GetEffIndex(), GetCasterGUID());
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}
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}
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}
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@ -885,6 +921,32 @@ void Aura::ApplyModifier(bool apply, bool Real)
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SetInUse(false);
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}
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bool Aura::IsNeedVisibleSlot(Unit const* caster) const
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{
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bool totemAura = caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem();
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// passive auras (except totem auras) do not get placed in the slots
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if (m_isPassive && !totemAura)
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return false;
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// generic not caster case
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if (m_target != caster)
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return true;
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// special area auras case at caster
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switch(m_spellProto->Effect[GetEffIndex()])
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{
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case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
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return false;
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case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
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// not sure is totemAura need, just preserve old code results
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return totemAura || m_modifier.m_auraname != SPELL_AURA_NONE;
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default: break;
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}
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return true;
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}
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void Aura::_AddAura()
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{
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if (!GetId())
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@ -942,10 +1004,7 @@ void Aura::_AddAura()
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}
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}
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// passive auras (except totem auras) do not get placed in the slots
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// area auras with SPELL_AURA_NONE are not shown on target
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if((!m_isPassive || (caster && caster->GetTypeId() == TYPEID_UNIT && ((Creature*)caster)->isTotem())) &&
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(m_spellProto->Effect[GetEffIndex()] != SPELL_EFFECT_APPLY_AREA_AURA_ENEMY || m_target != caster))
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if (IsNeedVisibleSlot(caster))
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{
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SetAuraSlot( slot );
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if(slot < MAX_AURAS) // slot found send data to client
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@ -2415,7 +2474,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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// original caster must be target (beacon)
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m_target->CastSpell(m_target,53651,true,NULL,this,m_target->GetGUID());
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else
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m_target->RemoveAurasDueToSpell(53651);
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m_target->RemoveAurasByCasterSpell(53651,m_target->GetGUID());
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return;
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}
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break;
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@ -383,6 +383,7 @@ class MANGOS_DLL_SPEC Aura
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uint32 m_in_use; // > 0 while in Aura::ApplyModifier call/Aura::Update/etc
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private:
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void CleanupTriggeredSpells();
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bool IsNeedVisibleSlot(Unit const* caster) const; // helper for check req. visibility slot
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};
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class MANGOS_DLL_SPEC AreaAura : public Aura
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@ -3417,6 +3417,7 @@ bool Unit::AddAura(Aura *Aur)
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return false;
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}
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// m_auraname can be modified to SPELL_AURA_NONE for area auras, this expected for this value
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AuraType aurName = Aur->GetModifier()->m_auraname;
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spellEffectPair spair = spellEffectPair(Aur->GetId(), Aur->GetEffIndex());
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@ -3445,10 +3446,15 @@ bool Unit::AddAura(Aura *Aur)
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}
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bool stop = false;
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switch(aurName)
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// m_auraname can be modified to SPELL_AURA_NONE for area auras, use original
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AuraType aurNameReal = AuraType(aurSpellInfo->EffectApplyAuraName[Aur->GetEffIndex()]);
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switch(aurNameReal)
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{
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// DoT/HoT/etc
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case SPELL_AURA_PERIODIC_DAMAGE: // allow stack
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case SPELL_AURA_DUMMY: // allow stack
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case SPELL_AURA_PERIODIC_DAMAGE:
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case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
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case SPELL_AURA_PERIODIC_LEECH:
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case SPELL_AURA_PERIODIC_HEAL:
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@ -3752,6 +3758,22 @@ void Unit::RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID)
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}
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}
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void Unit::RemoveAurasByCasterSpell(uint32 spellId, uint32 effindex, uint64 casterGUID)
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{
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spellEffectPair spair = spellEffectPair(spellId, effindex);
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for(AuraMap::iterator iter = m_Auras.lower_bound(spair); iter != m_Auras.upper_bound(spair);)
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{
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Aura *aur = iter->second;
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if (aur->GetId() == spellId && aur->GetCasterGUID() == casterGUID)
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{
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RemoveAura(iter);
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iter = m_Auras.lower_bound(spair);
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}
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else
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++iter;
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}
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}
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void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler)
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{
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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@ -5110,7 +5132,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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}
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CastSpell(this, 28682, true, castItem, triggeredByAura);
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return (procEx & PROC_EX_CRITICAL_HIT);// charge update only at crit hits, no hidden cooldowns
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return (procEx & PROC_EX_CRITICAL_HIT); // charge update only at crit hits, no hidden cooldowns
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}
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}
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break;
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@ -5807,22 +5829,33 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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if (GetGUID() == triggeredByAura->GetCasterGUID())
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return false;
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// beacon
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Unit* beacon = triggeredByAura->GetCaster();
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if (!beacon)
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return false;
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Aura* dummy = beacon->GetDummyAura(53563);
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// find caster main aura at beacon
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Aura* dummy = NULL;
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Unit::AuraList const& baa = beacon->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator i = baa.begin(); i != baa.end(); ++i)
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{
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if ((*i)->GetId() == 53563 && (*i)->GetCasterGUID() == pVictim->GetGUID())
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{
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dummy = (*i);
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break;
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}
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}
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// original heal must be form beacon caster
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if (!dummy)
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return false;
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// original heal must be form beacon caster
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if (dummy->GetCasterGUID() != pVictim->GetGUID())
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return false;
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triggered_spell_id = 53652; // Beacon of Light
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triggered_spell_id = 53652; // Beacon of Light
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basepoints0 = triggeredByAura->GetModifier()->m_amount*damage/100;
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target = beacon;
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break;
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// cast with original caster set but beacon to beacon for apply caster mods and avoid LoS check
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beacon->CastCustomSpell(beacon,triggered_spell_id,&basepoints0,NULL,NULL,true,castItem,triggeredByAura,pVictim->GetGUID());
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return true;
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}
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// Seal of the Martyr do damage trigger
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case 53720:
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@ -1211,6 +1211,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL);
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void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
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void RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID);
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void RemoveAurasByCasterSpell(uint32 spellId, uint32 effindex, uint64 casterGUID);
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void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
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void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
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void RemoveAurasDueToSpellByCancel(uint32 spellId);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8496"
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#define REVISION_NR "8497"
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#endif // __REVISION_NR_H__
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