Merge commit 'origin/master' into 310

Conflicts:
	src/game/Player.cpp
This commit is contained in:
tomrus88 2009-05-06 09:40:35 +04:00
commit 6821c24268
27 changed files with 414 additions and 105 deletions

View file

@ -620,9 +620,16 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
{
if( updateMask->GetBit( index ) )
{
// remove custom flag before send
if( index == UNIT_NPC_FLAGS )
*data << uint32(m_uint32Values[ index ] & ~UNIT_NPC_FLAG_GUARD);
{
// remove custom flag before sending
uint32 appendValue = m_uint32Values[ index ] & ~UNIT_NPC_FLAG_GUARD;
if (GetTypeId() == TYPEID_UNIT && !target->canSeeSpellClickOn((Creature*)this))
appendValue &= ~UNIT_NPC_FLAG_SPELLCLICK;
*data << uint32(appendValue);
}
// FIXME: Some values at server stored in float format but must be sent to client in uint32 format
else if(index >= UNIT_FIELD_BASEATTACKTIME && index <= UNIT_FIELD_RANGEDATTACKTIME)
{