diff --git a/contrib/extractor/System.cpp b/contrib/extractor/System.cpp index d1af9e12b..21bc95d68 100644 --- a/contrib/extractor/System.cpp +++ b/contrib/extractor/System.cpp @@ -277,7 +277,7 @@ void ReadLiquidTypeTableDBC() // Map file format data static char const* MAP_MAGIC = "MAPS"; -static char const* MAP_VERSION_MAGIC = "v1.1"; +static char const* MAP_VERSION_MAGIC = "v1.2"; static char const* MAP_AREA_MAGIC = "AREA"; static char const* MAP_HEIGHT_MAGIC = "MHGT"; static char const* MAP_LIQUID_MAGIC = "MLIQ"; diff --git a/contrib/mmap/src/TerrainBuilder.h b/contrib/mmap/src/TerrainBuilder.h index fe82b2104..d33c3aed8 100644 --- a/contrib/mmap/src/TerrainBuilder.h +++ b/contrib/mmap/src/TerrainBuilder.h @@ -62,7 +62,7 @@ namespace MMAP // see following files: // contrib/extractor/system.cpp // src/game/GridMap.cpp - static char const* MAP_VERSION_MAGIC = "v1.1"; + static char const* MAP_VERSION_MAGIC = "v1.2"; struct MeshData { diff --git a/src/game/GridMap.cpp b/src/game/GridMap.cpp index bedfbccaf..ce35f0d5b 100644 --- a/src/game/GridMap.cpp +++ b/src/game/GridMap.cpp @@ -31,7 +31,7 @@ #include "Util.h" char const* MAP_MAGIC = "MAPS"; -char const* MAP_VERSION_MAGIC = "v1.1"; +char const* MAP_VERSION_MAGIC = "v1.2"; char const* MAP_AREA_MAGIC = "AREA"; char const* MAP_HEIGHT_MAGIC = "MHGT"; char const* MAP_LIQUID_MAGIC = "MLIQ"; diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 4cc8cf3ac..56768fa2a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11916" + #define REVISION_NR "11917" #endif // __REVISION_NR_H__