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[8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp.
Also cleanups in #includes and singleton instantiate. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
ae8712e61b
commit
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8 changed files with 115 additions and 65 deletions
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@ -18,10 +18,6 @@
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#include "ObjectMgr.h" // for normalizePlayerName
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#include "ChannelMgr.h"
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#include "Policies/SingletonImp.h"
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INSTANTIATE_SINGLETON_1( AllianceChannelMgr );
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INSTANTIATE_SINGLETON_1( HordeChannelMgr );
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void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
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{
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97
src/game/ChannelMgr.cpp
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97
src/game/ChannelMgr.cpp
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@ -0,0 +1,97 @@
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/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "ChannelMgr.h"
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#include "Policies/SingletonImp.h"
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#include "World.h"
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INSTANTIATE_SINGLETON_1( AllianceChannelMgr );
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INSTANTIATE_SINGLETON_1( HordeChannelMgr );
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ChannelMgr* channelMgr(uint32 team)
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{
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if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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return &MaNGOS::Singleton<AllianceChannelMgr>::Instance(); // cross-faction
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if(team == ALLIANCE)
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return &MaNGOS::Singleton<AllianceChannelMgr>::Instance();
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if(team == HORDE)
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return &MaNGOS::Singleton<HordeChannelMgr>::Instance();
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return NULL;
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}
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ChannelMgr::~ChannelMgr()
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{
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for(ChannelMap::iterator itr = channels.begin();itr!=channels.end(); ++itr)
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delete itr->second;
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channels.clear();
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}
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Channel *ChannelMgr::GetJoinChannel(std::string name, uint32 channel_id)
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{
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if (channels.find(name) == channels.end())
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{
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Channel *nchan = new Channel(name,channel_id);
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channels[name] = nchan;
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}
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return channels[name];
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}
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Channel *ChannelMgr::GetChannel(std::string name, Player *p, bool pkt)
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{
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ChannelMap::const_iterator i = channels.find(name);
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if(i == channels.end())
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{
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if(pkt)
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{
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WorldPacket data;
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MakeNotOnPacket(&data,name);
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p->GetSession()->SendPacket(&data);
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}
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return NULL;
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}
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else
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return i->second;
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}
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void ChannelMgr::LeftChannel(std::string name)
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{
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ChannelMap::const_iterator i = channels.find(name);
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if(i == channels.end())
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return;
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Channel* channel = i->second;
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if(channel->GetNumPlayers() == 0 && !channel->IsConstant())
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{
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channels.erase(name);
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delete channel;
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}
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}
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void ChannelMgr::MakeNotOnPacket(WorldPacket *data, std::string name)
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{
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data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10)); // we guess size
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(*data) << (uint8)0x05 << name;
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}
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@ -18,9 +18,9 @@
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#ifndef MANGOSSERVER_CHANNELMGR_H
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#define MANGOSSERVER_CHANNELMGR_H
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#include "Common.h"
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#include "Channel.h"
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#include "Policies/Singleton.h"
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#include "World.h"
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#include <map>
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#include <string>
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@ -30,72 +30,19 @@ class ChannelMgr
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public:
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typedef std::map<std::string,Channel *> ChannelMap;
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ChannelMgr() {}
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~ChannelMgr()
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{
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for(ChannelMap::const_iterator itr = channels.begin();itr!=channels.end(); ++itr)
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delete itr->second;
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channels.clear();
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}
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Channel *GetJoinChannel(const std::string& name, uint32 channel_id)
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{
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if (channels.find(name) == channels.end())
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{
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Channel *nchan = new Channel(name,channel_id);
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channels[name] = nchan;
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}
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return channels[name];
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}
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Channel *GetChannel(const std::string& name, Player *p)
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{
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ChannelMap::const_iterator i = channels.find(name);
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~ChannelMgr();
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if(i == channels.end())
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{
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WorldPacket data;
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MakeNotOnPacket(&data,name);
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p->GetSession()->SendPacket(&data);
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return NULL;
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}
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else
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return i->second;
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}
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void LeftChannel(const std::string& name)
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{
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ChannelMap::const_iterator i = channels.find(name);
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if(i == channels.end())
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return;
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Channel* channel = i->second;
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if(channel->GetNumPlayers() == 0 && !channel->IsConstant())
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{
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channels.erase(name);
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delete channel;
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}
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}
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Channel *GetJoinChannel(std::string name, uint32 channel_id);
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Channel *GetChannel(std::string name, Player *p, bool pkt = true);
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void LeftChannel(std::string name);
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private:
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ChannelMap channels;
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void MakeNotOnPacket(WorldPacket *data, const std::string& name)
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{
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data->Initialize(SMSG_CHANNEL_NOTIFY, (1+10)); // we guess size
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(*data) << (uint8)0x05 << name;
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}
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void MakeNotOnPacket(WorldPacket *data, std::string name);
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};
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class AllianceChannelMgr : public ChannelMgr {};
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class HordeChannelMgr : public ChannelMgr {};
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inline ChannelMgr* channelMgr(uint32 team)
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{
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if (sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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//For Test,No Seprate Faction
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return &MaNGOS::Singleton<AllianceChannelMgr>::Instance();
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ChannelMgr* channelMgr(uint32 team);
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if(team==ALLIANCE)
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return &MaNGOS::Singleton<AllianceChannelMgr>::Instance();
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if(team==HORDE)
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return &MaNGOS::Singleton<HordeChannelMgr>::Instance();
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return NULL;
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}
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#endif
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@ -78,6 +78,7 @@ libmangosgame_a_SOURCES = \
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Channel.cpp \
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Channel.h \
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ChannelHandler.cpp \
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ChannelMgr.cpp \
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ChannelMgr.h \
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CharacterHandler.cpp \
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Chat.cpp \
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8258"
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#define REVISION_NR "8259"
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#endif // __REVISION_NR_H__
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@ -370,6 +370,7 @@
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<ClCompile Include="..\..\src\game\CalendarHandler.cpp" />
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<ClCompile Include="..\..\src\game\Channel.cpp" />
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<ClCompile Include="..\..\src\game\ChannelHandler.cpp" />
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<ClCompile Include="..\..\src\game\ChannelMgr.cpp" />
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<ClCompile Include="..\..\src\game\CharacterHandler.cpp" />
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<ClCompile Include="..\..\src\game\Chat.cpp" />
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<ClCompile Include="..\..\src\game\ChatHandler.cpp" />
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@ -673,6 +673,10 @@
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RelativePath="..\..\src\game\ChannelHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\ChannelMgr.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\ChannelMgr.h"
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>
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@ -674,6 +674,10 @@
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RelativePath="..\..\src\game\ChannelHandler.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\ChannelMgr.cpp"
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>
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</File>
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<File
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RelativePath="..\..\src\game\ChannelMgr.h"
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>
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