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Refactored db_scripts
The unity! - Based on the original work of H0zen for Zero.
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parent
a92011c6bf
commit
695651324c
15 changed files with 415 additions and 482 deletions
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@ -905,12 +905,12 @@ bool ChatHandler::HandleReloadDBScriptsOnGossipCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_gossip`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_GOSSIP]`..."); }
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sScriptMgr.LoadGossipScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_GOSSIP);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_gossip` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_GOSSIP]` reloaded.");
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return true;
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}
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@ -925,12 +925,12 @@ bool ChatHandler::HandleReloadDBScriptsOnSpellCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_spell`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_SPELL]`..."); }
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sScriptMgr.LoadSpellScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_SPELL);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_spell` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_SPELL]` reloaded.");
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return true;
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}
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@ -945,12 +945,12 @@ bool ChatHandler::HandleReloadDBScriptsOnQuestStartCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_quest_start`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_QUEST_START]`..."); }
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sScriptMgr.LoadQuestStartScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_QUEST_START);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_quest_start` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_QUEST_START]` reloaded.");
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return true;
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}
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@ -965,12 +965,12 @@ bool ChatHandler::HandleReloadDBScriptsOnQuestEndCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_quest_end`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_QUEST_END]`..."); }
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sScriptMgr.LoadQuestEndScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_QUEST_END);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_quest_end` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_QUEST_END]` reloaded.");
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return true;
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}
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@ -985,12 +985,12 @@ bool ChatHandler::HandleReloadDBScriptsOnEventCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_event`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_EVENT]`..."); }
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sScriptMgr.LoadEventScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_EVENT);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_event` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_EVENT]` reloaded.");
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return true;
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}
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@ -1005,13 +1005,13 @@ bool ChatHandler::HandleReloadDBScriptsOnGoUseCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_go[_template]_use`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_GO[_TEMPLATE]_USE]`..."); }
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sScriptMgr.LoadGameObjectScripts();
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sScriptMgr.LoadGameObjectTemplateScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_GO_USE);
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sScriptMgr.LoadDbScripts(DBS_ON_GOT_USE);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_go[_template]_use` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_GO[_TEMPLATE]_USE]` reloaded.");
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return true;
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}
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@ -1026,12 +1026,12 @@ bool ChatHandler::HandleReloadDBScriptsOnCreatureDeathCommand(char* args)
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}
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if (*args != 'a')
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sLog.outString("Re-Loading Scripts from `dbscripts_on_creature_death`...");
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{ sLog.outString("Re-Loading Scripts from `db_scripts [type = DBS_ON_CREATURE_DEATH]`..."); }
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sScriptMgr.LoadCreatureDeathScripts();
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sScriptMgr.LoadDbScripts(DBS_ON_CREATURE_DEATH);
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if (*args != 'a')
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SendGlobalSysMessage("DB table `dbscripts_on_creature_death` reloaded.");
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SendGlobalSysMessage("DB table `db_scripts [type = DBS_ON_CREATURE_DEATH]` reloaded.");
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return true;
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}
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