[7980] Implement item use target requirements store and check (new table item_required_target).

Signed-off-by: VladimirMangos <vladimir@getmangos.com>

* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
  Can be also used in scripts where need send explicitly spell cast error to client.
This commit is contained in:
NoFantasy 2009-06-09 00:22:51 +04:00 committed by VladimirMangos
parent 6d8867d0fc
commit 6a1b4e5729
18 changed files with 279 additions and 36 deletions

View file

@ -23,7 +23,7 @@ DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
`creature_ai_version` varchar(120) default NULL,
`required_7945_01_mangos_quest_template` bit(1) default NULL
`required_7980_01_mangos_item_required_target` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@ -1659,6 +1659,27 @@ LOCK TABLES `item_loot_template` WRITE;
/*!40000 ALTER TABLE `item_loot_template` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_required_target`
--
DROP TABLE IF EXISTS `item_required_target`;
CREATE TABLE `item_required_target` (
`entry` mediumint(8) unsigned NOT NULL,
`type` tinyint(3) unsigned NOT NULL default '0',
`targetEntry` mediumint(8) unsigned NOT NULL default '0',
UNIQUE KEY `entry_type_target` (`entry`,`type`,`targetEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED
--
-- Dumping data for table `item_required_target`
--
LOCK TABLES `item_required_target` WRITE;
/*!40000 ALTER TABLE `item_required_target` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_required_target` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `item_template`
--

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@ -0,0 +1,9 @@
ALTER TABLE db_version CHANGE COLUMN required_7945_01_mangos_quest_template required_7980_01_mangos_item_required_target bit;
DROP TABLE IF EXISTS `item_required_target`;
CREATE TABLE `item_required_target` (
`entry` mediumint(8) unsigned NOT NULL,
`type` tinyint(3) unsigned NOT NULL default '0',
`targetEntry` mediumint(8) unsigned NOT NULL default '0',
UNIQUE KEY `entry_type_target` (`entry`,`type`,`targetEntry`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED

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@ -211,6 +211,7 @@ pkgdata_DATA = \
7932_01_characters_character_pet.sql \
7938_01_realmd_account.sql \
7945_01_mangos_quest_template.sql \
7980_01_mangos_item_required_target.sql \
README
## Additional files to include when running 'make dist'
@ -402,4 +403,5 @@ EXTRA_DIST = \
7932_01_characters_character_pet.sql \
7938_01_realmd_account.sql \
7945_01_mangos_quest_template.sql \
7980_01_mangos_item_required_target.sql \
README

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@ -411,6 +411,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "gameobject_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadGameObjectScriptsCommand, "", NULL },
{ "item_enchantment_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemEnchantementsCommand, "", NULL },
{ "item_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesItemCommand, "", NULL },
{ "item_required_target", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadItemRequiredTragetCommand, "", NULL },
{ "locales_achievement_reward", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesAchievementRewardCommand,"", NULL },
{ "locales_creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
{ "locales_gameobject", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },

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@ -331,6 +331,7 @@ class ChatHandler
bool HandleReloadGOQuestRelationsCommand(const char* args);
bool HandleReloadGOQuestInvRelationsCommand(const char* args);
bool HandleReloadItemEnchantementsCommand(const char* args);
bool HandleReloadItemRequiredTragetCommand(const char* args);
bool HandleReloadLocalesAchievementRewardCommand(const char* args);
bool HandleReloadLocalesCreatureCommand(const char* args);
bool HandleReloadLocalesGameobjectCommand(const char* args);

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@ -762,6 +762,23 @@ bool Item::IsFitToSpellRequirements(SpellEntry const* spellInfo) const
return true;
}
bool Item::IsTargetValidForItemUse(Unit* pUnitTarget)
{
ItemRequiredTargetMapBounds bounds = objmgr.GetItemRequiredTargetMapBounds(GetProto()->ItemId);
if (bounds.first == bounds.second)
return true;
if (!pUnitTarget)
return false;
for(ItemRequiredTargetMap::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
if(itr->second.IsFitToRequirements(pUnitTarget))
return true;
return false;
}
void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint32 charges)
{
// Better lost small time at check in comparison lost time at item save to DB.
@ -967,4 +984,17 @@ bool Item::IsBindedNotWith( Player const* player ) const
{
return objmgr.GetPlayerAccountIdByGUID(GetOwnerGUID()) != player->GetSession()->GetAccountId();
}
}
bool ItemRequiredTarget::IsFitToRequirements( Unit* pUnitTarget ) const
{
switch(m_uiType)
{
case ITEM_TARGET_TYPE_CREATURE:
return pUnitTarget->isAlive();
case ITEM_TARGET_TYPE_DEAD:
return !pUnitTarget->isAlive();
default:
return false;
}
}

View file

@ -27,6 +27,7 @@
struct SpellEntry;
class Bag;
class QueryResult;
class Unit;
struct ItemSetEffect
{
@ -195,6 +196,24 @@ enum ItemUpdateState
ITEM_REMOVED = 3
};
enum ItemRequiredTargetType
{
ITEM_TARGET_TYPE_CREATURE = 1,
ITEM_TARGET_TYPE_DEAD = 2
};
#define MAX_ITEM_REQ_TARGET_TYPE 2
struct ItemRequiredTarget
{
ItemRequiredTarget(ItemRequiredTargetType uiType, uint32 uiTargetEntry) : m_uiType(uiType), m_uiTargetEntry(uiTargetEntry) {}
ItemRequiredTargetType m_uiType;
uint32 m_uiTargetEntry;
// helpers
bool IsFitToRequirements(Unit* pUnitTarget) const;
};
bool ItemCanGoIntoBag(ItemPrototype const *proto, ItemPrototype const *pBagProto);
class MANGOS_DLL_SPEC Item : public Object
@ -230,6 +249,7 @@ class MANGOS_DLL_SPEC Item : public Object
bool IsInTrade() const { return mb_in_trade; }
bool IsFitToSpellRequirements(SpellEntry const* spellInfo) const;
bool IsTargetValidForItemUse(Unit* pUnitTarget);
bool IsLimitedToAnotherMapOrZone( uint32 cur_mapId, uint32 cur_zoneId) const;
bool GemsFitSockets() const;
@ -292,6 +312,7 @@ class MANGOS_DLL_SPEC Item : public Object
bool hasInvolvedQuest(uint32 /*quest_id*/) const { return false; }
bool IsPotion() const { return GetProto()->IsPotion(); }
bool IsConjuredConsumable() const { return GetProto()->IsConjuredConsumable(); }
private:
uint8 m_slot;
Bag *m_container;

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@ -169,6 +169,7 @@ bool ChatHandler::HandleReloadAllItemCommand(const char*)
{
HandleReloadPageTextsCommand("a");
HandleReloadItemEnchantementsCommand("a");
HandleReloadItemRequiredTragetCommand("a");
return true;
}
@ -584,6 +585,14 @@ bool ChatHandler::HandleReloadItemEnchantementsCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadItemRequiredTragetCommand(const char*)
{
sLog.outString( "Re-Loading Item Required Targets Table..." );
objmgr.LoadItemRequiredTarget();
SendGlobalSysMessage("DB table `item_required_target` reloaded.");
return true;
}
bool ChatHandler::HandleReloadGameObjectScriptsCommand(const char* arg)
{
if(sWorld.IsScriptScheduled())

View file

@ -1809,6 +1809,106 @@ void ObjectMgr::LoadItemPrototypes()
}
}
void ObjectMgr::LoadItemRequiredTarget()
{
m_ItemRequiredTarget.clear(); // needed for reload case
uint32 count = 0;
QueryResult *result = WorldDatabase.Query("SELECT entry,type,targetEntry FROM item_required_target");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outErrorDb(">> Loaded 0 ItemRequiredTarget. DB table `item_required_target` is empty.");
return;
}
barGoLink bar(result->GetRowCount());
do
{
Field *fields = result->Fetch();
bar.step();
uint32 uiItemId = fields[0].GetUInt32();
uint32 uiType = fields[1].GetUInt32();
uint32 uiTargetEntry = fields[2].GetUInt32();
ItemPrototype const* pItemProto = sItemStorage.LookupEntry<ItemPrototype>(uiItemId);
if (!pItemProto)
{
sLog.outErrorDb("Table `item_required_target`: Entry %u listed for TargetEntry %u does not exist in `item_template`.",uiItemId,uiTargetEntry);
continue;
}
bool bIsItemSpellValid = false;
for(int i = 0; i < MAX_ITEM_PROTO_SPELLS; ++i)
{
if (SpellEntry const* pSpellInfo = sSpellStore.LookupEntry(pItemProto->Spells[i].SpellId))
{
if (pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_USE ||
pItemProto->Spells[i].SpellTrigger == ITEM_SPELLTRIGGER_ON_NO_DELAY_USE)
{
SpellScriptTarget::const_iterator lower = spellmgr.GetBeginSpellScriptTarget(pSpellInfo->Id);
SpellScriptTarget::const_iterator upper = spellmgr.GetEndSpellScriptTarget(pSpellInfo->Id);
if (lower != upper)
break;
if (pSpellInfo->EffectImplicitTargetA[i] == TARGET_CHAIN_DAMAGE ||
pSpellInfo->EffectImplicitTargetB[i] == TARGET_CHAIN_DAMAGE ||
pSpellInfo->EffectImplicitTargetA[i] == TARGET_DUELVSPLAYER ||
pSpellInfo->EffectImplicitTargetB[i] == TARGET_DUELVSPLAYER)
{
bIsItemSpellValid = true;
break;
}
}
}
}
if (!bIsItemSpellValid)
{
sLog.outErrorDb("Table `item_required_target`: Spell used by item %u does not have implicit target TARGET_CHAIN_DAMAGE(6), TARGET_DUELVSPLAYER(25), already listed in `spell_script_target` or doesn't have item spelltrigger.",uiItemId);
continue;
}
if (!uiType || uiType > MAX_ITEM_REQ_TARGET_TYPE)
{
sLog.outErrorDb("Table `item_required_target`: Type %u for TargetEntry %u is incorrect.",uiType,uiTargetEntry);
continue;
}
if (!uiTargetEntry)
{
sLog.outErrorDb("Table `item_required_target`: TargetEntry == 0 for Type (%u).",uiType);
continue;
}
if (!sCreatureStorage.LookupEntry<CreatureInfo>(uiTargetEntry))
{
sLog.outErrorDb("Table `item_required_target`: creature template entry %u does not exist.",uiTargetEntry);
continue;
}
m_ItemRequiredTarget.insert(ItemRequiredTargetMap::value_type(uiItemId,ItemRequiredTarget(ItemRequiredTargetType(uiType),uiTargetEntry)));
++count;
} while (result->NextRow());
delete result;
sLog.outString();
sLog.outString(">> Loaded %u Item required targets", count);
}
void ObjectMgr::LoadPetLevelInfo()
{
// Loading levels data

View file

@ -161,6 +161,8 @@ typedef UNORDERED_MAP<uint32,NpcOptionLocale> NpcOptionLocaleMap;
typedef UNORDERED_MAP<uint32,PointOfInterestLocale> PointOfInterestLocaleMap;
typedef std::multimap<uint32,uint32> QuestRelations;
typedef std::multimap<uint32,ItemRequiredTarget> ItemRequiredTargetMap;
typedef std::pair<ItemRequiredTargetMap::const_iterator, ItemRequiredTargetMap::const_iterator> ItemRequiredTargetMapBounds;
struct PetLevelInfo
{
@ -498,6 +500,7 @@ class ObjectMgr
void LoadGameobjects();
void LoadGameobjectRespawnTimes();
void LoadItemPrototypes();
void LoadItemRequiredTarget();
void LoadItemLocales();
void LoadQuestLocales();
void LoadNpcTextLocales();
@ -751,6 +754,12 @@ class ObjectMgr
uint32 GetScriptId(const char *name);
int GetOrNewIndexForLocale(LocaleConstant loc);
ItemRequiredTargetMapBounds GetItemRequiredTargetMapBounds(uint32 uiItemEntry) const
{
return ItemRequiredTargetMapBounds(m_ItemRequiredTarget.lower_bound(uiItemEntry),m_ItemRequiredTarget.upper_bound(uiItemEntry));
}
protected:
// first free id for selected id type
@ -808,6 +817,8 @@ class ObjectMgr
ScriptNameMap m_scriptNames;
ItemRequiredTargetMap m_ItemRequiredTarget;
typedef std::vector<LocaleConstant> LocalForIndex;
LocalForIndex m_LocalForIndex;

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@ -245,19 +245,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
else
{
if(pet->HasAuraType(SPELL_AURA_MOD_POSSESS))
{
WorldPacket data(SMSG_CAST_FAILED, (4+1+1));
data << uint8(0) << uint32(spellid) << uint8(result);
switch (result)
{
case SPELL_FAILED_REQUIRES_SPELL_FOCUS:
data << uint32(spellInfo->RequiresSpellFocus);
break;
default:
break;
}
SendPacket(&data);
}
Spell::SendCastResult(GetPlayer(),spellInfo,0,result);
else
pet->SendPetCastFail(spellid, result);

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@ -2862,18 +2862,26 @@ void Spell::SendCastResult(SpellCastResult result)
if(((Player*)m_caster)->GetSession()->PlayerLoading()) // don't send cast results at loading time
return;
SendCastResult((Player*)m_caster,m_spellInfo,m_cast_count,result);
}
void Spell::SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result)
{
if(result == SPELL_CAST_OK)
return;
WorldPacket data(SMSG_CAST_FAILED, (4+1+1));
data << uint8(m_cast_count); // single cast or multi 2.3 (0/1)
data << uint32(m_spellInfo->Id);
data << uint8(cast_count); // single cast or multi 2.3 (0/1)
data << uint32(spellInfo->Id);
data << uint8(result); // problem
switch (result)
{
case SPELL_FAILED_REQUIRES_SPELL_FOCUS:
data << uint32(m_spellInfo->RequiresSpellFocus);
data << uint32(spellInfo->RequiresSpellFocus);
break;
case SPELL_FAILED_REQUIRES_AREA:
// hardcode areas limitation case
switch(m_spellInfo->Id)
switch(spellInfo->Id)
{
case 41617: // Cenarion Mana Salve
case 41619: // Cenarion Healing Salve
@ -2892,26 +2900,26 @@ void Spell::SendCastResult(SpellCastResult result)
}
break;
case SPELL_FAILED_TOTEMS:
if(m_spellInfo->Totem[0])
data << uint32(m_spellInfo->Totem[0]);
if(m_spellInfo->Totem[1])
data << uint32(m_spellInfo->Totem[1]);
if(spellInfo->Totem[0])
data << uint32(spellInfo->Totem[0]);
if(spellInfo->Totem[1])
data << uint32(spellInfo->Totem[1]);
break;
case SPELL_FAILED_TOTEM_CATEGORY:
if(m_spellInfo->TotemCategory[0])
data << uint32(m_spellInfo->TotemCategory[0]);
if(m_spellInfo->TotemCategory[1])
data << uint32(m_spellInfo->TotemCategory[1]);
if(spellInfo->TotemCategory[0])
data << uint32(spellInfo->TotemCategory[0]);
if(spellInfo->TotemCategory[1])
data << uint32(spellInfo->TotemCategory[1]);
break;
case SPELL_FAILED_EQUIPPED_ITEM_CLASS:
data << uint32(m_spellInfo->EquippedItemClass);
data << uint32(m_spellInfo->EquippedItemSubClassMask);
//data << uint32(m_spellInfo->EquippedItemInventoryTypeMask);
data << uint32(spellInfo->EquippedItemClass);
data << uint32(spellInfo->EquippedItemSubClassMask);
//data << uint32(spellInfo->EquippedItemInventoryTypeMask);
break;
default:
break;
}
((Player*)m_caster)->GetSession()->SendPacket(&data);
caster->GetSession()->SendPacket(&data);
}
void Spell::SendSpellStart()

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@ -386,6 +386,7 @@ class Spell
bool CheckTarget( Unit* target, uint32 eff );
bool CanAutoCast(Unit* target);
static void SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 cast_count, SpellCastResult result);
void SendCastResult(SpellCastResult result);
void SendSpellStart();
void SendSpellGo();

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@ -119,9 +119,30 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
}
SpellCastTargets targets;
if(!targets.read(&recvPacket, pUser))
if (!targets.read(&recvPacket, pUser))
return;
targets.Update(pUser);
if (!pItem->IsTargetValidForItemUse(targets.getUnitTarget()))
{
// free greay item aftre use faul
pUser->SendEquipError(EQUIP_ERR_NONE, pItem, NULL);
// send spell error
if (SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellid))
{
// for implicit area/coord target spells
if (IsPointEffectTarget(Targets(spellInfo->EffectImplicitTargetA[0])) ||
IsAreaEffectTarget(Targets(spellInfo->EffectImplicitTargetA[0])))
Spell::SendCastResult(_player,spellInfo,cast_count,SPELL_FAILED_NO_VALID_TARGETS);
// for explicit target spells
else
Spell::SendCastResult(_player,spellInfo,cast_count,SPELL_FAILED_BAD_TARGETS);
}
return;
}
//Note: If script stop casting it must send appropriate data to client to prevent stuck item in gray state.
if(!Script->ItemUse(pUser,pItem,targets))
{

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@ -189,6 +189,24 @@ bool IsSingleTargetSpells(SpellEntry const *spellInfo1, SpellEntry const *spellI
bool IsAuraAddedBySpell(uint32 auraType, uint32 spellId);
inline bool IsPointEffectTarget( Targets target )
{
switch (target )
{
case TARGET_INNKEEPER_COORDINATES:
case TARGET_TABLE_X_Y_Z_COORDINATES:
case TARGET_CASTER_COORDINATES:
case TARGET_SCRIPT_COORDINATES:
case TARGET_CURRENT_ENEMY_COORDINATES:
case TARGET_DUELVSPLAYER_COORDINATES:
case TARGET_DYNAMIC_OBJECT_COORDINATES:
return true;
default:
break;
}
return false;
}
inline bool IsAreaEffectTarget( Targets target )
{
switch (target )

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@ -1152,6 +1152,9 @@ void World::SetInitialWorldSettings()
sLog.outString( "Loading SpellsScriptTarget...");
spellmgr.LoadSpellScriptTarget(); // must be after LoadCreatureTemplates and LoadGameobjectInfo
sLog.outString( "Loading ItemRequiredTarget...");
objmgr.LoadItemRequiredTarget();
sLog.outString( "Loading Creature Reputation OnKill Data..." );
objmgr.LoadReputationOnKill();

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@ -37,7 +37,7 @@ bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
return false;
char* px = strtok((char*)args, " ");
if(!px)
if (!px)
return false;
uint8 failnum = (uint8)atoi(px);
@ -50,14 +50,13 @@ bool ChatHandler::HandleDebugSendSpellFailCommand(const char* args)
char* p2 = strtok(NULL, " ");
uint8 failarg2 = p2 ? (uint8)atoi(p2) : 0;
WorldPacket data(SMSG_CAST_FAILED, 5);
data << uint8(0);
data << uint32(133);
data << uint8(failnum);
if(p1 || p2)
if (p1 || p2)
data << uint32(failarg1);
if(p2)
if (p2)
data << uint32(failarg2);
m_session->SendPacket(&data);

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7979"
#define REVISION_NR "7980"
#endif // __REVISION_NR_H__