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[9208] Big cleanup in UNIT_STAT_* use
* Re-number enums by function groups and use where possible new defined masks in code instead raw enum |-lists. * Avoid use movement generator generic state markers like UNIT_STAT_CONFUSED for mark movement stoped. Add special shadow UNIT_STAT_CONFUSED_MOVE/etc states for like use. UNIT_STAT_CONFUSED in like case will be safe expect use for normal checks confused state presence And UNIT_STAT_CONFUSED_MOVE for check real move in this state
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25 changed files with 251 additions and 104 deletions
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@ -39,6 +39,17 @@ DistractMovementGenerator::Finalize(Unit& owner)
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owner.clearUnitState(UNIT_STAT_DISTRACTED);
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}
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void
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DistractMovementGenerator::Reset(Unit& owner)
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{
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Initialize(owner);
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}
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void
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DistractMovementGenerator::Interrupt(Unit& owner)
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{
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}
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bool
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DistractMovementGenerator::Update(Unit& /*owner*/, const uint32& time_diff)
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{
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