[8131] Some anti-cheating server side checks.

* Loot in ghost state
* Apply duplicate glyphs.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Lightguard 2009-07-05 23:04:35 +04:00 committed by VladimirMangos
parent 61443d7583
commit 6a574896f5
3 changed files with 13 additions and 1 deletions

View file

@ -247,6 +247,10 @@ void WorldSession::HandleLootOpcode( WorldPacket & recv_data )
uint64 guid;
recv_data >> guid;
// Check possible cheat
if(!_player->isAlive())
return;
GetPlayer()->SendLoot(guid, LOOT_CORPSE);
}