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[7428] Add new .map file format use more compact data store and use
Rewrite .map extractor + extract more useful data + add "-f 0" option for disable size/accuracy optimisation + Compatability vs 2.4.3 client data More fast get .map data Implement fatigue timer Rewrite breath timer Allow absorb/resist for lava/slime environmental damage Need re-extract map for work. Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
parent
95379309e5
commit
6a90d60327
22 changed files with 2280 additions and 877 deletions
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@ -14,10 +14,10 @@
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#include "dbcfile.h"
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#include "mpq_libmpq.h"
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extern unsigned int iRes;
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extern ArchiveSet gOpenArchives;
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#include "loadlib/adt.h"
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#include "loadlib/wdt.h"
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bool ConvertADT(char*, char*);
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extern ArchiveSet gOpenArchives;
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typedef struct
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{
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@ -25,10 +25,6 @@ typedef struct
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uint32 id;
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} map_id;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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map_id *map_ids;
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uint16 *areas;
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uint16 *LiqType;
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@ -36,18 +32,44 @@ char output_path[128] = ".";
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char input_path[128] = ".";
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uint32 maxAreaId = 0;
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//**************************************************
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// Extractor options
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//**************************************************
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enum Extract
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{
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EXTRACT_MAP = 1,
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EXTRACT_DBC = 2
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};
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int extract = EXTRACT_MAP | EXTRACT_DBC;
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// Select data for extract
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int CONF_extract = EXTRACT_MAP | EXTRACT_DBC;
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// This option allow limit minimum height to some value (Allow save some memory)
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bool CONF_allow_height_limit = true;
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float CONF_use_minHeight = -500.0f;
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// This option allow use float to int conversion
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bool CONF_allow_float_to_int = true;
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float CONF_float_to_int8_limit = 2.0f; // Max accuracy = val/256
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float CONF_float_to_int16_limit = 2048.0f; // Max accuracy = val/65536
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float CONF_flat_height_delta_limit = 0.005f; // If max - min less this value - surface is flat
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float CONF_flat_liquid_delta_limit = 0.001f; // If max - min less this value - liquid surface is flat
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// List MPQ for extract from
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char *CONF_mpq_list[]={
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"common.MPQ",
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"common-2.MPQ",
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"lichking.MPQ",
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"expansion.MPQ",
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"patch.MPQ",
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"patch-2.MPQ",
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"patch-3.MPQ",
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"patch-4.MPQ",
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"patch-5.MPQ",
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};
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static char* const langs[] = {"enGB", "enUS", "deDE", "esES", "frFR", "koKR", "zhCN", "zhTW", "enCN", "enTW", "esMX", "ruRU" };
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#define LANG_COUNT 12
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#define ADT_RES 64
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void CreateDir( const std::string& Path )
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{
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#ifdef WIN32
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@ -70,7 +92,14 @@ bool FileExists( const char* FileName )
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void Usage(char* prg)
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{
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printf("Usage:\n%s -[var] [value]\n-i set input path\n-o set output path\n-e extract only MAP(1)/DBC(2) - standard: both(3)\nExample: %s -r 256 -i \"c:\\games\\game\"", prg, prg);
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printf(
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"Usage:\n"\
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"%s -[var] [value]\n"\
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"-i set input path\n"\
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"-o set output path\n"\
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"-e extract only MAP(1)/DBC(2) - standard: both(3)\n"\
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"-f height stored as int (less map size but lost some accuracy) 1 by default\n"\
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"Example: %s -f 0 -i \"c:\\games\\game\"", prg, prg);
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exit(1);
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}
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@ -80,8 +109,9 @@ void HandleArgs(int argc, char * arg[])
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{
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// i - input path
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// o - output path
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// r - resolution, array of (r * r) heights will be created
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// e - extract only MAP(1)/DBC(2) - standard both(3)
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// f - use float to int conversion
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// h - limit minimum height
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if(arg[c][0] != '-')
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Usage(arg[0]);
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@ -99,11 +129,17 @@ void HandleArgs(int argc, char * arg[])
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else
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Usage(arg[0]);
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break;
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case 'f':
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if(c + 1 < argc) // all ok
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CONF_allow_float_to_int=atoi(arg[(c++) + 1])!=0;
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else
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Usage(arg[0]);
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break;
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case 'e':
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if(c + 1 < argc) // all ok
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{
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extract=atoi(arg[(c++) + 1]);
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if(!(extract > 0 && extract < 4))
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CONF_extract=atoi(arg[(c++) + 1]);
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if(!(CONF_extract > 0 && CONF_extract < 4))
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Usage(arg[0]);
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}
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else
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@ -165,10 +201,602 @@ void ReadLiquidTypeTableDBC()
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printf("Done! (%u LiqTypes loaded)\n", LiqType_count);
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}
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//
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// Adt file convertor function and data
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//
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// Map file format data
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#define MAP_MAGIC 'SPAM'
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#define MAP_VERSION_MAGIC '0.1v'
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#define MAP_AREA_MAGIC 'AERA'
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#define MAP_HEIGTH_MAGIC 'TGHM'
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#define MAP_LIQUID_MAGIC 'QILM'
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struct map_fileheader{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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uint32 heightMapSize;
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uint32 liquidMapOffset;
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uint32 liquidMapSize;
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};
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#define MAP_AREA_NO_AREA 0x0001
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struct map_areaHeader{
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uint32 fourcc;
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uint16 flags;
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uint16 gridArea;
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};
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#define MAP_HEIGHT_NO_HIGHT 0x0001
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#define MAP_HEIGHT_AS_INT16 0x0002
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#define MAP_HEIGHT_AS_INT8 0x0004
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struct map_heightHeader{
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uint32 fourcc;
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uint32 flags;
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float gridHeight;
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float gridMaxHeight;
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};
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#define MAP_LIQUID_TYPE_NO_WATER 0x00
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#define MAP_LIQUID_TYPE_WATER 0x01
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#define MAP_LIQUID_TYPE_OCEAN 0x02
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#define MAP_LIQUID_TYPE_MAGMA 0x04
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#define MAP_LIQUID_TYPE_SLIME 0x08
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#define MAP_LIQUID_TYPE_DARK_WATER 0x10
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#define MAP_LIQUID_TYPE_WMO_WATER 0x20
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#define MAP_LIQUID_NO_TYPE 0x0001
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#define MAP_LIQUID_NO_HIGHT 0x0002
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struct map_liquidHeader{
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uint32 fourcc;
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uint16 flags;
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uint16 liquidType;
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uint8 offsetX;
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uint8 offsetY;
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uint8 width;
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uint8 height;
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float liquidLevel;
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};
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float selectUInt8StepStore(float maxDiff)
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{
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return 255 / maxDiff;
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}
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float selectUInt16StepStore(float maxDiff)
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{
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return 65535 / maxDiff;
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}
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// Temporary grid data store
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uint16 area_flags[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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float V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint16 uint16_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint16 uint16_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 uint8_V8[ADT_GRID_SIZE][ADT_GRID_SIZE];
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uint8 uint8_V9[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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uint8 liquid_type[ADT_CELLS_PER_GRID][ADT_CELLS_PER_GRID];
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bool liquid_show[ADT_GRID_SIZE][ADT_GRID_SIZE];
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float liquid_height[ADT_GRID_SIZE+1][ADT_GRID_SIZE+1];
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bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x)
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{
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ADT_file adt;
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if (!adt.loadFile(filename))
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return false;
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adt_MCIN *cells = adt.a_grid->getMCIN();
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if (!cells)
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{
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printf("Can't find cells in '%s'\n", filename);
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return false;
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}
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memset(liquid_show, 0, sizeof(liquid_show));
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memset(liquid_type, 0, sizeof(liquid_type));
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memset(liquid_height, 0, sizeof(liquid_height));
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// Prepare map header
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map_fileheader map;
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map.mapMagic = MAP_MAGIC;
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map.versionMagic = MAP_VERSION_MAGIC;
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// Get area flags data
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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uint32 areaid = cell->areaid;
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if(areaid && areaid <= maxAreaId)
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{
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if(areas[areaid] != 0xffff)
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{
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area_flags[i][j] = areas[areaid];
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continue;
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}
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printf("File: filename\nCan't find area flag for areaid %u [%d, %d].\n", filename, areaid, cell->ix, cell->iy);
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}
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area_flags[i][j] = 0xffff;
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}
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}
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//============================================
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// Try pack area data
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//============================================
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bool fullAreaData = false;
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uint32 areaflag = area_flags[0][0];
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for (int y=0;y<ADT_CELLS_PER_GRID;y++)
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{
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for(int x=0;x<ADT_CELLS_PER_GRID;x++)
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{
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if(area_flags[y][x]!=areaflag)
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{
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fullAreaData = true;
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break;
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}
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}
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}
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map.areaMapOffset = sizeof(map);
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map.areaMapSize = sizeof(map_areaHeader);
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map_areaHeader areaHeader;
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areaHeader.fourcc = MAP_AREA_MAGIC;
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areaHeader.flags = 0;
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if (fullAreaData)
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{
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areaHeader.gridArea = 0;
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map.areaMapSize+=sizeof(area_flags);
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}
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else
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{
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areaHeader.flags |= MAP_AREA_NO_AREA;
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areaHeader.gridArea = (uint16)areaflag;
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}
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//
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// Get Height map from grid
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//
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for (int i=0;i<ADT_CELLS_PER_GRID;i++)
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{
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for(int j=0;j<ADT_CELLS_PER_GRID;j++)
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{
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adt_MCNK * cell = cells->getMCNK(i,j);
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if (!cell)
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continue;
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// Height values for triangles stored in order:
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// 1 2 3 4 5 6 7 8 9
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// 10 11 12 13 14 15 16 17
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// 18 19 20 21 22 23 24 25 26
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// For better get height values merge it to V9 and V8 map
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// V9 height map:
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// 1 2 3 4 5 6 7 8 9
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// 18 19 20 21 22 23 24 25 26
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// . . . . . . . .
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// V8 height map:
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// 10 11 12 13 14 15 16 17
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// 27 28 29 30 31 32 33 34
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// . . . . . . . .
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// Set map height as grid height
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for (int y=0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V9[cy][cx]=cell->ypos;
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}
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}
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for (int y=0; y < ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x < ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V8[cy][cx]=cell->ypos;
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}
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}
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// Get custom height
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adt_MCVT *v = cell->getMCVT();
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if (!v)
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continue;
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// get V9 height map
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for (int y=0; y <= ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x <= ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V9[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+x];
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}
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}
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// get V8 height map
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for (int y=0; y < ADT_CELL_SIZE; y++)
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{
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int cy = i*ADT_CELL_SIZE + y;
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for (int x=0; x < ADT_CELL_SIZE; x++)
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{
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int cx = j*ADT_CELL_SIZE + x;
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V8[cy][cx]+=v->height_map[y*(ADT_CELL_SIZE*2+1)+ADT_CELL_SIZE+1+x];
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}
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}
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}
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}
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//============================================
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// Try pack height data
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//============================================
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float maxHeight = -20000;
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float minHeight = 20000;
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for (int y=0; y<ADT_GRID_SIZE; y++)
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{
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for(int x=0;x<ADT_GRID_SIZE;x++)
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{
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float h = V8[y][x];
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if (maxHeight < h) maxHeight = h;
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if (minHeight > h) minHeight = h;
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}
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}
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for (int y=0; y<=ADT_GRID_SIZE; y++)
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{
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for(int x=0;x<=ADT_GRID_SIZE;x++)
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{
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float h = V9[y][x];
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if (maxHeight < h) maxHeight = h;
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if (minHeight > h) minHeight = h;
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}
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}
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// Check for allow limit minimum height (not store height in deep ochean - allow save some memory)
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if (CONF_allow_height_limit && minHeight < CONF_use_minHeight)
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{
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for (int y=0; y<ADT_GRID_SIZE; y++)
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for(int x=0;x<ADT_GRID_SIZE;x++)
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if (V8[y][x] < CONF_use_minHeight)
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V8[y][x] = CONF_use_minHeight;
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for (int y=0; y<=ADT_GRID_SIZE; y++)
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for(int x=0;x<=ADT_GRID_SIZE;x++)
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if (V9[y][x] < CONF_use_minHeight)
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V9[y][x] = CONF_use_minHeight;
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if (minHeight < CONF_use_minHeight)
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minHeight = CONF_use_minHeight;
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if (maxHeight < CONF_use_minHeight)
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maxHeight = CONF_use_minHeight;
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}
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map.heightMapOffset = map.areaMapOffset + map.areaMapSize;
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map.heightMapSize = sizeof(map_heightHeader);
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map_heightHeader heightHeader;
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heightHeader.fourcc = MAP_HEIGTH_MAGIC;
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heightHeader.flags = 0;
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heightHeader.gridHeight = minHeight;
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heightHeader.gridMaxHeight = maxHeight;
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if (maxHeight == minHeight)
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heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
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// Not need store if flat surface
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if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_height_delta_limit)
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heightHeader.flags |=MAP_HEIGHT_NO_HIGHT;
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// Try store as packed in uint16 or uint8 values
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if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
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{
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float step;
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// Try Store as uint values
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if (CONF_allow_float_to_int)
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{
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float diff = maxHeight - minHeight;
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if (diff < CONF_float_to_int8_limit) // As uint8 (max accuracy = CONF_float_to_int8_limit/256)
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{
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heightHeader.flags|=MAP_HEIGHT_AS_INT8;
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step = selectUInt8StepStore(diff);
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}
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else if (diff<CONF_float_to_int16_limit) // As uint16 (max accuracy = CONF_float_to_int16_limit/65536)
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{
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heightHeader.flags|=MAP_HEIGHT_AS_INT16;
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step = selectUInt16StepStore(diff);
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}
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}
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// Pack it to int values if need
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if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
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{
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for (int y=0; y<ADT_GRID_SIZE; y++)
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for(int x=0;x<ADT_GRID_SIZE;x++)
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uint8_V8[y][x] = uint8((V8[y][x] - minHeight) * step + 0.5f);
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for (int y=0; y<=ADT_GRID_SIZE; y++)
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for(int x=0;x<=ADT_GRID_SIZE;x++)
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uint8_V9[y][x] = uint8((V9[y][x] - minHeight) * step + 0.5f);
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map.heightMapSize+= sizeof(uint8_V9) + sizeof(uint8_V8);
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}
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else if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
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{
|
||||
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||
for(int x=0;x<ADT_GRID_SIZE;x++)
|
||||
uint16_V8[y][x] = uint16((V8[y][x] - minHeight) * step + 0.5f);
|
||||
for (int y=0; y<=ADT_GRID_SIZE; y++)
|
||||
for(int x=0;x<=ADT_GRID_SIZE;x++)
|
||||
uint16_V9[y][x] = uint16((V9[y][x] - minHeight) * step + 0.5f);
|
||||
map.heightMapSize+= sizeof(uint16_V9) + sizeof(uint16_V8);
|
||||
}
|
||||
else
|
||||
map.heightMapSize+= sizeof(V9) + sizeof(V8);
|
||||
}
|
||||
|
||||
// Get liquid map for grid (in WOTLK used MH2O chunk)
|
||||
adt_MH2O * h2o = adt.a_grid->getMH2O();
|
||||
if (h2o)
|
||||
{
|
||||
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
||||
{
|
||||
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
||||
{
|
||||
adt_liquid_header *h = h2o->getLiquidData(i,j);
|
||||
if (!h)
|
||||
continue;
|
||||
|
||||
int count = 0;
|
||||
uint64 show = h2o->getLiquidShowMap(h);
|
||||
for (int y=0; y < h->height;y++)
|
||||
{
|
||||
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
||||
for (int x=0; x < h->width; x++)
|
||||
{
|
||||
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
||||
if (show & 1)
|
||||
{
|
||||
liquid_show[cy][cx] = true;
|
||||
++count;
|
||||
}
|
||||
show>>=1;
|
||||
}
|
||||
}
|
||||
|
||||
uint32 type = LiqType[h->liquidType];
|
||||
switch (type)
|
||||
{
|
||||
case LIQUID_TYPE_WATER: liquid_type[i][j] |= MAP_LIQUID_TYPE_WATER; break;
|
||||
case LIQUID_TYPE_OCEAN: liquid_type[i][j] |= MAP_LIQUID_TYPE_OCEAN; break;
|
||||
case LIQUID_TYPE_MAGMA: liquid_type[i][j] |= MAP_LIQUID_TYPE_MAGMA; break;
|
||||
case LIQUID_TYPE_SLIME: liquid_type[i][j] |= MAP_LIQUID_TYPE_SLIME; break;
|
||||
default:
|
||||
printf("\nCan't find Liquid type %u for map %s\nchunk %d,%d\n", h->liquidType, filename, i, j);
|
||||
break;
|
||||
}
|
||||
// Dark water detect
|
||||
if (type == LIQUID_TYPE_OCEAN)
|
||||
{
|
||||
uint8 *lm = h2o->getLiquidLightMap(h);
|
||||
if (!lm)
|
||||
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
||||
}
|
||||
|
||||
if (!count && liquid_type[i][j])
|
||||
printf("Wrong liquid detect in MH2O chunk");
|
||||
|
||||
float *height = h2o->getLiquidHeightMap(h);
|
||||
int pos = 0;
|
||||
for (int y=0; y<=h->height;y++)
|
||||
{
|
||||
int cy = i*ADT_CELL_SIZE + y + h->yOffset;
|
||||
for (int x=0; x<= h->width; x++)
|
||||
{
|
||||
int cx = j*ADT_CELL_SIZE + x + h->xOffset;
|
||||
if (height)
|
||||
liquid_height[cy][cx] = height[pos];
|
||||
else
|
||||
liquid_height[cy][cx] = h->heightLevel1;
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Get from MCLQ chunk (old)
|
||||
for (int i=0;i<ADT_CELLS_PER_GRID;i++)
|
||||
{
|
||||
for(int j=0;j<ADT_CELLS_PER_GRID;j++)
|
||||
{
|
||||
adt_MCNK *cell = cells->getMCNK(i, j);
|
||||
if (!cell)
|
||||
continue;
|
||||
|
||||
adt_MCLQ *liquid = cell->getMCLQ();
|
||||
int count = 0;
|
||||
if (!liquid || cell->sizeMCLQ <= 8)
|
||||
continue;
|
||||
|
||||
for (int y=0; y < ADT_CELL_SIZE; y++)
|
||||
{
|
||||
int cy = i*ADT_CELL_SIZE + y;
|
||||
for (int x=0; x < ADT_CELL_SIZE; x++)
|
||||
{
|
||||
int cx = j*ADT_CELL_SIZE + x;
|
||||
if (liquid->flags[y][x] != 0x0F)
|
||||
{
|
||||
liquid_show[cy][cx] = true;
|
||||
if (liquid->flags[y][x]&(1<<7))
|
||||
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
|
||||
++count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint32 c_flag = cell->flags;
|
||||
if(c_flag & (1<<2))
|
||||
liquid_type[i][j]|=MAP_LIQUID_TYPE_WATER; // water
|
||||
if(c_flag & (1<<3))
|
||||
liquid_type[i][j]|=MAP_LIQUID_TYPE_OCEAN; // ochean
|
||||
if(c_flag & (1<<4))
|
||||
liquid_type[i][j]|=MAP_LIQUID_TYPE_MAGMA; // magma/slime
|
||||
|
||||
if (!count && liquid_type[i][j])
|
||||
printf("Wrong liquid detect in MCLQ chunk");
|
||||
|
||||
for (int y=0; y <= ADT_CELL_SIZE; y++)
|
||||
{
|
||||
int cy = i*ADT_CELL_SIZE + y;
|
||||
for (int x=0; x<= ADT_CELL_SIZE; x++)
|
||||
{
|
||||
int cx = j*ADT_CELL_SIZE + x;
|
||||
liquid_height[cy][cx] = liquid->liquid[y][x].height;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//============================================
|
||||
// Pack liquid data
|
||||
//============================================
|
||||
uint8 type = liquid_type[0][0];
|
||||
bool fullType = false;
|
||||
for (int y=0;y<ADT_CELLS_PER_GRID;y++)
|
||||
{
|
||||
for(int x=0;x<ADT_CELLS_PER_GRID;x++)
|
||||
{
|
||||
if (liquid_type[y][x]!=type)
|
||||
{
|
||||
fullType = true;
|
||||
y = ADT_CELLS_PER_GRID;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
map_liquidHeader liquidHeader;
|
||||
|
||||
// no water data (if all grid have 0 liquid type)
|
||||
if (type == 0 && !fullType)
|
||||
{
|
||||
// No liquid data
|
||||
map.liquidMapOffset = 0;
|
||||
map.liquidMapSize = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
int minX = 255, minY = 255;
|
||||
int maxX = 0, maxY = 0;
|
||||
maxHeight = -20000;
|
||||
minHeight = 20000;
|
||||
for (int y=0; y<ADT_GRID_SIZE; y++)
|
||||
{
|
||||
for(int x=0; x<ADT_GRID_SIZE; x++)
|
||||
{
|
||||
if (liquid_show[y][x])
|
||||
{
|
||||
if (minX > x) minX = x;
|
||||
if (maxX < x) maxX = x;
|
||||
if (minY > y) minY = y;
|
||||
if (maxY < y) maxY = y;
|
||||
float h = liquid_height[y][x];
|
||||
if (maxHeight < h) maxHeight = h;
|
||||
if (minHeight > h) minHeight = h;
|
||||
}
|
||||
}
|
||||
}
|
||||
map.liquidMapOffset = map.heightMapOffset + map.heightMapSize;
|
||||
map.liquidMapSize = sizeof(map_liquidHeader);
|
||||
liquidHeader.fourcc = MAP_LIQUID_MAGIC;
|
||||
liquidHeader.flags = 0;
|
||||
liquidHeader.liquidType = 0;
|
||||
liquidHeader.offsetX = minX;
|
||||
liquidHeader.offsetY = minY;
|
||||
liquidHeader.width = maxX - minX + 1;
|
||||
liquidHeader.height = maxY - minY + 1;
|
||||
liquidHeader.liquidLevel = minHeight;
|
||||
|
||||
if (maxHeight == minHeight)
|
||||
liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
|
||||
|
||||
// Not need store if flat surface
|
||||
if (CONF_allow_float_to_int && (maxHeight - minHeight) < CONF_flat_liquid_delta_limit)
|
||||
liquidHeader.flags|=MAP_LIQUID_NO_HIGHT;
|
||||
|
||||
if (!fullType)
|
||||
liquidHeader.flags|=MAP_LIQUID_NO_TYPE;
|
||||
|
||||
if (liquidHeader.flags&MAP_LIQUID_NO_TYPE)
|
||||
liquidHeader.liquidType = type;
|
||||
else
|
||||
map.liquidMapSize+=sizeof(liquid_type);
|
||||
|
||||
if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
|
||||
map.liquidMapSize+=sizeof(float)*liquidHeader.width*liquidHeader.height;
|
||||
}
|
||||
|
||||
// Ok all data prepared - store it
|
||||
FILE *output=fopen(filename2, "wb");
|
||||
if(!output)
|
||||
{
|
||||
printf("Can't create the output file '%s'\n", filename2);
|
||||
return false;
|
||||
}
|
||||
fwrite(&map, sizeof(map), 1, output);
|
||||
// Store area data
|
||||
fwrite(&areaHeader, sizeof(areaHeader), 1, output);
|
||||
if (!(areaHeader.flags&MAP_AREA_NO_AREA))
|
||||
fwrite(area_flags, sizeof(area_flags), 1, output);
|
||||
|
||||
// Store height data
|
||||
fwrite(&heightHeader, sizeof(heightHeader), 1, output);
|
||||
if (!(heightHeader.flags&MAP_HEIGHT_NO_HIGHT))
|
||||
{
|
||||
if (heightHeader.flags&MAP_HEIGHT_AS_INT16)
|
||||
{
|
||||
fwrite(uint16_V9, sizeof(uint16_V9), 1, output);
|
||||
fwrite(uint16_V8, sizeof(uint16_V8), 1, output);
|
||||
}
|
||||
else if (heightHeader.flags&MAP_HEIGHT_AS_INT8)
|
||||
{
|
||||
fwrite(uint8_V9, sizeof(uint8_V9), 1, output);
|
||||
fwrite(uint8_V8, sizeof(uint8_V8), 1, output);
|
||||
}
|
||||
else
|
||||
{
|
||||
fwrite(V9, sizeof(V9), 1, output);
|
||||
fwrite(V8, sizeof(V8), 1, output);
|
||||
}
|
||||
}
|
||||
|
||||
// Store liquid data if need
|
||||
if (map.liquidMapOffset)
|
||||
{
|
||||
fwrite(&liquidHeader, sizeof(liquidHeader), 1, output);
|
||||
if (!(liquidHeader.flags&MAP_LIQUID_NO_TYPE))
|
||||
fwrite(liquid_type, sizeof(liquid_type), 1, output);
|
||||
if (!(liquidHeader.flags&MAP_LIQUID_NO_HIGHT))
|
||||
{
|
||||
for (int y=0; y<liquidHeader.height;y++)
|
||||
fwrite(&liquid_height[y+liquidHeader.offsetY][liquidHeader.offsetX], sizeof(float), liquidHeader.width, output);
|
||||
}
|
||||
}
|
||||
fclose(output);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ExtractMapsFromMpq()
|
||||
{
|
||||
char mpq_filename[1024];
|
||||
char output_filename[1024];
|
||||
char mpq_map_name[1024];
|
||||
|
||||
printf("Extracting maps...\n");
|
||||
|
||||
|
|
@ -177,35 +805,41 @@ void ExtractMapsFromMpq()
|
|||
ReadAreaTableDBC();
|
||||
ReadLiquidTypeTableDBC();
|
||||
|
||||
unsigned int total = map_count * ADT_RES * ADT_RES;
|
||||
unsigned int done = 0;
|
||||
|
||||
std::string path = output_path;
|
||||
path += "/maps/";
|
||||
CreateDir(path);
|
||||
|
||||
for(uint32 x = 0; x < ADT_RES; ++x)
|
||||
printf("Convert map files\n");
|
||||
for(uint32 z = 0; z < map_count; ++z)
|
||||
{
|
||||
for(uint32 y = 0; y < ADT_RES; ++y)
|
||||
printf("Extract %s (%d/%d) \n", map_ids[z].name, z, map_count);
|
||||
// Loadup map grid data
|
||||
sprintf(mpq_map_name, "World\\Maps\\%s\\%s.wdt", map_ids[z].name, map_ids[z].name);
|
||||
WDT_file wdt;
|
||||
if (!wdt.loadFile(mpq_map_name))
|
||||
{
|
||||
for(uint32 z = 0; z < map_count; ++z)
|
||||
// printf("Error loading %s map wdt data\n", map_ids[z].name);
|
||||
continue;
|
||||
}
|
||||
|
||||
for(uint32 y = 0; y < WDT_MAP_SIZE; ++y)
|
||||
{
|
||||
for(uint32 x = 0; x < WDT_MAP_SIZE; ++x)
|
||||
{
|
||||
if (!wdt.main->adt_list[y][x].exist)
|
||||
continue;
|
||||
sprintf(mpq_filename, "World\\Maps\\%s\\%s_%u_%u.adt", map_ids[z].name, map_ids[z].name, x, y);
|
||||
sprintf(output_filename, "%s/maps/%03u%02u%02u.map", output_path, map_ids[z].id, y, x);
|
||||
ConvertADT(mpq_filename, output_filename);
|
||||
done++;
|
||||
ConvertADT(mpq_filename, output_filename, y, x);
|
||||
}
|
||||
// draw progress bar
|
||||
printf("Processing........................%d%%\r", (100 * done) / total);
|
||||
printf("Processing........................%d%%\r", (100 * (y+1)) / WDT_MAP_SIZE);
|
||||
}
|
||||
}
|
||||
|
||||
delete [] areas;
|
||||
delete [] map_ids;
|
||||
}
|
||||
|
||||
//bool WMO(char* filename);
|
||||
|
||||
void ExtractDBCFiles(int locale, bool basicLocale)
|
||||
{
|
||||
printf("Extracting dbc files...\n");
|
||||
|
|
@ -277,21 +911,10 @@ void LoadLocaleMPQFiles(int const locale)
|
|||
void LoadCommonMPQFiles()
|
||||
{
|
||||
char filename[512];
|
||||
|
||||
sprintf(filename,"%s/Data/common-2.MPQ", input_path);
|
||||
new MPQArchive(filename);
|
||||
sprintf(filename,"%s/Data/lichking.MPQ", input_path);
|
||||
new MPQArchive(filename);
|
||||
sprintf(filename,"%s/Data/expansion.MPQ", input_path);
|
||||
new MPQArchive(filename);
|
||||
|
||||
for(int i = 1; i < 5; ++i)
|
||||
int count = sizeof(CONF_mpq_list)/sizeof(char*);
|
||||
for(int i = 0; i < count; ++i)
|
||||
{
|
||||
char ext[3] = "";
|
||||
if(i > 1)
|
||||
sprintf(ext, "-%i", i);
|
||||
|
||||
sprintf(filename, "%s/Data/patch%s.MPQ", input_path, ext);
|
||||
sprintf(filename, "%s/Data/%s", input_path, CONF_mpq_list[i]);
|
||||
if(FileExists(filename))
|
||||
new MPQArchive(filename);
|
||||
}
|
||||
|
|
@ -323,7 +946,7 @@ int main(int argc, char * arg[])
|
|||
//Open MPQs
|
||||
LoadLocaleMPQFiles(i);
|
||||
|
||||
if((extract & EXTRACT_DBC) == 0)
|
||||
if((CONF_extract & EXTRACT_DBC) == 0)
|
||||
{
|
||||
FirstLocale = i;
|
||||
break;
|
||||
|
|
@ -349,7 +972,7 @@ int main(int argc, char * arg[])
|
|||
return 0;
|
||||
}
|
||||
|
||||
if (extract & EXTRACT_MAP)
|
||||
if (CONF_extract & EXTRACT_MAP)
|
||||
{
|
||||
printf("Using locale: %s\n", langs[FirstLocale]);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue