[10860] Handle GAMEOBJECT_TYPE_TRAP in Use, as done for other GO types.

This just move parts of existing code from TriggeringLinkedGameObject and does not affect summoned trap type GO's (or related to summoned).

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-12-11 21:36:53 +01:00
parent a2e068659c
commit 6aab362980
2 changed files with 25 additions and 13 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10859"
#define REVISION_NR "10860"
#endif // __REVISION_NR_H__