[9426] Really rename to ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL

This commit is contained in:
VladimirMangos 2010-02-21 03:25:23 +03:00
parent df652c56c0
commit 6b0189fed3
3 changed files with 4 additions and 4 deletions

View file

@ -243,7 +243,7 @@ bool AchievementCriteriaRequirement::IsValid(AchievementCriteriaEntry const* cri
return false;
}
return true;
case ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM:
case ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL:
if(equipped_item.item_quality >= MAX_ITEM_QUALITY)
{
sLog.outErrorDb( "Table `achievement_criteria_requirement` (Entry: %u Type: %u) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM (%u) have unknown quality state in value1 (%u), ignore.",
@ -346,7 +346,7 @@ bool AchievementCriteriaRequirement::Meets(uint32 criteria_id, Player const* sou
}
return data->CheckAchievementCriteriaMeet(criteria_id, source, target, miscvalue1);
}
case ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM:
case ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM_LVL:
{
Item* item = source->GetItemByPos(INVENTORY_SLOT_BAG_0,miscvalue1);
if (!item)